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@@ -677,9 +677,19 @@
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"referenceImage": "pbr_refraction.png"
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},
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{
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- "title": "PBR shader code coverage",
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- "playgroundId": "#QI7TL3#3",
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- "referenceImage": "pbr_codecoverage.png"
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+ "title": "PBR shader code coverage #1",
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+ "playgroundId": "#QI7TL3#4",
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+ "referenceImage": "pbr_codecoverage1.png"
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+ },
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+ {
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+ "title": "PBR shader code coverage #2",
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+ "playgroundId": "#QI7TL3#6",
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+ "referenceImage": "pbr_codecoverage2.png"
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+ },
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+ {
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+ "title": "PBR shader code coverage #3",
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+ "playgroundId": "#QI7TL3#7",
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+ "referenceImage": "pbr_codecoverage3.png"
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},
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{
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"title": "Texture cache",
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