@@ -1012,6 +1012,10 @@ export class ArcRotateCamera extends TargetCamera {
sinb = 0.0001;
}
+ if (this.radius === 0) {
+ this.radius = 0.0001; // Just to avoid division by zero
+ }
+
var target = this._getTargetPosition();
this._computationVector.copyFromFloats(this.radius * cosa * sinb, this.radius * cosb, this.radius * sina * sinb);