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@@ -1,8 +1,8 @@
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bl_info = {
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"name": "Babylon.js",
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"author": "David Catuhe",
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- "version": (1, 1),
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- "blender": (2, 67, 0),
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+ "version": (1, 2),
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+ "blender": (2, 69, 0),
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"location": "File > Export > Babylon.js (.babylon)",
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"description": "Export Babylon.js scenes (.babylon)",
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"warning": "",
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@@ -630,8 +630,8 @@ class Export_babylon(bpy.types.Operator, ExportHelper):
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Export_babylon.write_vector(file_handler, "position", mathutils.Vector((0, 0, 0)))
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Export_babylon.write_vectorScaled(file_handler, "rotation", mathutils.Vector((0, 0, 0)), 1)
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Export_babylon.write_vector(file_handler, "scaling", mathutils.Vector((1, 1, 1)))
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-
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- Export_babylon.write_bool(file_handler, "isVisible", object.is_visible(scene))
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+
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+ Export_babylon.write_bool(file_handler, "isVisible", not object.hide_render)
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Export_babylon.write_bool(file_handler, "isEnabled", True)
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Export_babylon.write_bool(file_handler, "useFlatShading", object.data.useFlatShading)
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Export_babylon.write_bool(file_handler, "checkCollisions", object.data.checkCollisions)
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