فهرست منبع

Update readme.md

David Catuhe 10 سال پیش
والد
کامیت
e4e46d107d
1فایلهای تغییر یافته به همراه8 افزوده شده و 15 حذف شده
  1. 8 15
      readme.md

+ 8 - 15
readme.md

@@ -25,21 +25,14 @@ You can help by testing or contributing to the next version.
 
 ## Useful links
 
-Official web site: [www.babylonjs.com](http://www.babylonjs.com/) 
-
-Official [forum](http://www.html5gamedevs.com/forum/16-babylonjs/) on www.html5gamedevs.com
-
-Online [sandbox](http://www.babylonjs.com/sandbox) where you can test your .babylon scenes with a simple drag'n'drop
-
-Online [shader creation tool](http://www.babylonjs.com/cyos/) where you can learn how to create GLSL shaders
-
-3DS Max [exporter](https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/3ds%20Max) can be used to generate a .babylon file from 3DS Max
-
-Blender [exporter](https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/Blender) can be used to generate a .babylon file from Blender 3d
-
-Unity 5 [exporter](https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/Unity%205) can be used to export your geometries from Unity 5 scene editor
-
-FBX command line [exporter](https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/FBX) can be used to generate a .babylon file from .FBX file (animations are supported)
+ - Official web site: [www.babylonjs.com](http://www.babylonjs.com/)
+ - Official [forum](http://www.html5gamedevs.com/forum/16-babylonjs/) on www.html5gamedevs.com
+ - Online [sandbox](http://www.babylonjs.com/sandbox) where you can test your .babylon scenes with a simple drag'n'drop
+ - Online [shader creation tool](http://www.babylonjs.com/cyos/) where you can learn how to create GLSL shaders
+ - 3DS Max [exporter](https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/3ds%20Max) can be used to generate a .babylon file from 3DS Max
+ - Blender [exporter](https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/Blender) can be used to generate a .babylon file from Blender 3d
+ - Unity 5 [exporter](https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/Unity%205) can be used to export your geometries from Unity 5 scene editor
+ - FBX command line [exporter](https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/FBX) can be used to generate a .babylon file from .FBX file (animations are supported)
 
 ## Features
 - Complete scene graph with lights, cameras, materials and meshes