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@@ -48,6 +48,8 @@
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- KeepAssets class and AssetContainer.moveAllFromScene ([HoloLite](http://www.html5gamedevs.com/profile/28694-hololite/), [trevordev](https://github.com/trevordev))
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- KeepAssets class and AssetContainer.moveAllFromScene ([HoloLite](http://www.html5gamedevs.com/profile/28694-hololite/), [trevordev](https://github.com/trevordev))
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- (Viewer) It is now possible to update parts of the configuration without rcreating the objects. ([RaananW](https://github.com/RaananW))
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- (Viewer) It is now possible to update parts of the configuration without rcreating the objects. ([RaananW](https://github.com/RaananW))
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- (Gulp) extra/external declarations can be prepended to final declarations during build. ([RaananW](https://github.com/RaananW))
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- (Gulp) extra/external declarations can be prepended to final declarations during build. ([RaananW](https://github.com/RaananW))
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+- Added FOV system to background material for zoom effects in skyboxes without adjusting camera FOV ([DavidHGillen](https://github.com/DavidHGillen))
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+- Added VideoDomeHelper class to provide a template for a common scenario, and gave it FOV control ([DavidHGillen](https://github.com/DavidHGillen))
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## Bug fixes
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## Bug fixes
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- `setPivotMatrix` ws not setting pivot correctly. This is now fixed. We also introduced a new `setPreTransformMatrix` to reproduce the sometimes needed behavior of the previous `setPivotMatrix` function ([deltakosh](https://github.com/deltakosh))
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- `setPivotMatrix` ws not setting pivot correctly. This is now fixed. We also introduced a new `setPreTransformMatrix` to reproduce the sometimes needed behavior of the previous `setPivotMatrix` function ([deltakosh](https://github.com/deltakosh))
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