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@@ -11,9 +11,9 @@
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- New `serialize` and `Parse` functions to serialize and parse all procedural textures from the Procedural Textures Library ([julien-moreau](https://github.com/julien-moreau))
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- Particle system improvements ([Deltakosh](https://github.com/deltakosh))
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- Improved CPU particles rendering performance (up to x2 on low end devices)
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- - Added support for `isBillboardBased`
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- - Added support for `minScaleX`, `minScaleY`, `maxScaleX`, `maxScaleY`
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- - Added support for `radiusRange` for sphere emitter
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+ - Added support for `isBillboardBased`. [Doc](http://doc.babylonjs.com/babylon101/particles#alignment)
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+ - Added support for `minScaleX`, `minScaleY`, `maxScaleX`, `maxScaleY`. [Doc](http://doc.babylonjs.com/babylon101/particles#size)
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+ - Added support for `radiusRange` for sphere emitter. [Doc](http://doc.babylonjs.com/babylon101/particles#sphere-emitter)
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## Updates
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