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@@ -148,6 +148,7 @@
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- Fix bug in `ShaderMaterial` when using morph targets ([Popov72](https://github.com/Popov72)
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- Fix bug in `ShaderMaterial` when using morph targets ([Popov72](https://github.com/Popov72)
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- Fix bug in playground where child NME windows would not close before page unload events ([belfortk](https://github.com/belfortk)
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- Fix bug in playground where child NME windows would not close before page unload events ([belfortk](https://github.com/belfortk)
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- Fixed an issue with stereoscopic rendering ([#8000](https://github.com/BabylonJS/Babylon.js/issues/8000)) ([RaananW](https://github.com/RaananW))
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- Fixed an issue with stereoscopic rendering ([#8000](https://github.com/BabylonJS/Babylon.js/issues/8000)) ([RaananW](https://github.com/RaananW))
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+- Fix bug with multiple scenes when resizing the screen and there's a glow or highlight layer active ([Popov72](https://github.com/Popov72)
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- Fix an error when compiling with the closure compiler ([ageneau](https://github.com/ageneau/))
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- Fix an error when compiling with the closure compiler ([ageneau](https://github.com/ageneau/))
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- Fix an error in applying texture to sides of `extrudePolygon` using faceUV[1] ([JohnK](https://github.com/BabylonJSGuide/))
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- Fix an error in applying texture to sides of `extrudePolygon` using faceUV[1] ([JohnK](https://github.com/BabylonJSGuide/))
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