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Remove the Universal Answer :-(

sebavan 5 年之前
父節點
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e2e5c59353
共有 4 個文件被更改,包括 3 次插入10 次删除
  1. 1 0
      src/Meshes/index.ts
  2. 0 5
      src/Meshes/thinInstanceMesh.ts
  3. 2 0
      src/Particles/index.ts
  4. 0 5
      src/Particles/particleSystemComponent.ts

+ 1 - 0
src/Meshes/index.ts

@@ -19,4 +19,5 @@ export * from "./transformNode";
 export * from "./Builders/index";
 export * from "./dataBuffer";
 export * from "./WebGL/webGLDataBuffer";
+import "./thinInstanceMesh";
 export * from "./thinInstanceMesh";

+ 0 - 5
src/Meshes/thinInstanceMesh.ts

@@ -343,8 +343,3 @@ Mesh.prototype._disposeThinInstanceSpecificData = function() {
         this._thinInstanceDataStorage.matrixBuffer = null;
     }
 };
-
-/**
- * @hidden
- */
-export var _IDoNeedToBeInTheBuild2 = 42;

+ 2 - 0
src/Particles/index.ts

@@ -5,6 +5,8 @@ export * from "./IParticleSystem";
 export * from "./particle";
 export * from "./particleHelper";
 export * from "./particleSystem";
+
+import "./particleSystemComponent";
 export * from "./particleSystemComponent";
 export * from "./particleSystemSet";
 export * from "./solidParticle";

+ 0 - 5
src/Particles/particleSystemComponent.ts

@@ -136,8 +136,3 @@ Mesh.prototype.getHierarchyEmittedParticleSystems = function(): IParticleSystem[
 
     return results;
 };
-
-/**
- * @hidden
- */
-export var _IDoNeedToBeInTheBuild = 42;