|
@@ -794,7 +794,7 @@ export class InputManager {
|
|
|
});
|
|
|
|
|
|
// Pointer events
|
|
|
- var eventPrefix = Tools.GetPointerPrefix();
|
|
|
+ var eventPrefix = Tools.GetPointerPrefix(engine);
|
|
|
|
|
|
if (attachMove) {
|
|
|
elementToAttachTo.addEventListener(eventPrefix + "move", <any>this._onPointerMove, false);
|
|
@@ -823,9 +823,9 @@ export class InputManager {
|
|
|
* Detaches all event handlers
|
|
|
*/
|
|
|
public detachControl() {
|
|
|
- const eventPrefix = Tools.GetPointerPrefix();
|
|
|
const canvas = this._scene.getEngine().getInputElement();
|
|
|
const engine = this._scene.getEngine();
|
|
|
+ const eventPrefix = Tools.GetPointerPrefix(engine);
|
|
|
|
|
|
if (!canvas) {
|
|
|
return;
|