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@@ -56,6 +56,7 @@
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- Add a `disableBoundingBoxesFromEffectLayer` property to the `EffectLayer` class to render the bounding boxes unaffected by the effect ([Popov72](https://github.com/Popov72))
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- Removed all references to HTML element from cameras' attach and detach control functions ([RaananW](https://github.com/RaananW))
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- Added `boundingBoxRenderer.onResourcesReadyObservable` ([aWeirdo](https://github.com/aWeirdo))
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+- Added `copyTools.GenerateBase64StringFromTexture` ([aWeirdo](https://github.com/aWeirdo))
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### Engine
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@@ -244,6 +245,7 @@
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- .HDR environment files will now give accurate PBR reflections ([CraigFeldpsar](https://github.com/craigfeldspar))
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- Added a `homogeneousRotationInUVTransform` property in the `Texture` to avoid deformations when rotating the texture with non-uniform scaling ([Popov72](https://github.com/Popov72))
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+- Added `Texture.ForceSerializeBuffers` ([aWeirdo](https://github.com/aWeirdo))
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### Audio
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