David Catuhe 7 年之前
父节点
当前提交
e00e7bbb71
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/Particles/babylon.gpuParticleSystem.ts

+ 1 - 1
src/Particles/babylon.gpuParticleSystem.ts

@@ -117,7 +117,7 @@
         /**
          * You can use gravity if you want to give an orientation to your particles.
          */
-        public gravity = Vector3.Zero();        
+        public gravity = Vector3.Zero();    
 
         /**
          * Gets the maximum number of particles supported by this system