- - Support for [physics engine](https://github.com/BabylonJS/Babylon.js/wiki/How-to-use-lens-flares) thanks to cannon.js ([deltakosh](http://www.github.com/deltakosh))
+ - Support for [physics engine](http://www.babylonjs.com/index.html?PHYSICS) thanks to cannon.js ([deltakosh](http://www.github.com/deltakosh))
- New [sandbox tool](http://www.babylonjs.com/sandbox/) ([davrous](http://www.github.com/davrous))
- **Updates**
- New ```animation.currentFrame``` property to get current animation frame ([deltakosh](http://www.github.com/deltakosh))