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@@ -7101,6 +7101,7 @@
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private _getInternalFormat(format: number): number {
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var internalFormat = this._gl.RGBA;
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+
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switch (format) {
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case Engine.TEXTUREFORMAT_ALPHA:
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internalFormat = this._gl.ALPHA;
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@@ -7111,32 +7112,37 @@
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case Engine.TEXTUREFORMAT_LUMINANCE_ALPHA:
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internalFormat = this._gl.LUMINANCE_ALPHA;
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break;
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- case Engine.TEXTUREFORMAT_RGB:
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- internalFormat = this._gl.RGB;
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- break;
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- case Engine.TEXTUREFORMAT_RGBA:
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- internalFormat = this._gl.RGBA;
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- break;
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case Engine.TEXTUREFORMAT_RED:
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internalFormat = this._gl.RED;
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- break;
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+ break;
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case Engine.TEXTUREFORMAT_RG:
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internalFormat = this._gl.RG;
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break;
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- case Engine.TEXTUREFORMAT_RED_INTEGER:
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- internalFormat = this._gl.RED_INTEGER;
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- break;
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- case Engine.TEXTUREFORMAT_RG_INTEGER:
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- internalFormat = this._gl.RG_INTEGER;
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- break;
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- case Engine.TEXTUREFORMAT_RGB_INTEGER:
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- internalFormat = this._gl.RGB_INTEGER;
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+ case Engine.TEXTUREFORMAT_RGB:
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+ internalFormat = this._gl.RGB;
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break;
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- case Engine.TEXTUREFORMAT_RGBA_INTEGER:
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- internalFormat = this._gl.RGBA_INTEGER;
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+ case Engine.TEXTUREFORMAT_RGBA:
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+ internalFormat = this._gl.RGBA;
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break;
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}
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+ if (this._webGLVersion > 1) {
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+ switch (format) {
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+ case Engine.TEXTUREFORMAT_RED_INTEGER:
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+ internalFormat = this._gl.RED_INTEGER;
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+ break;
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+ case Engine.TEXTUREFORMAT_RG_INTEGER:
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+ internalFormat = this._gl.RG_INTEGER;
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+ break;
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+ case Engine.TEXTUREFORMAT_RGB_INTEGER:
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+ internalFormat = this._gl.RGB_INTEGER;
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+ break;
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+ case Engine.TEXTUREFORMAT_RGBA_INTEGER:
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+ internalFormat = this._gl.RGBA_INTEGER;
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+ break;
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+ }
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+ }
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+
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return internalFormat;
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}
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@@ -7291,7 +7297,7 @@
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}
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break;
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default:
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- return this._gl_RGBA;
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+ return this._gl.RGBA;
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}
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return this._gl.RGBA;
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