@@ -274,7 +274,6 @@
else {
var asyncedPlugin = <ISceneLoaderPluginAsync>plugin;
asyncedPlugin.importMeshAsync(meshNames, scene, data, rootUrl, (meshes, particleSystems, skeletons) => {
-
if (onSuccess) {
try {
scene.importedMeshesFiles.push(rootUrl + sceneFilename);
@@ -363,7 +362,6 @@
} else {
asyncedPlugin.loadAsync(scene, data, rootUrl, () => {
onSuccess(scene);
}