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Merge pull request #7690 from BabylonJS/master

Nightly
mergify[bot] 5 年 前
コミット
dbf26b35aa
36 ファイル変更171 行追加159 行削除
  1. 1 1
      dist/preview release/babylon.js
  2. 63 63
      dist/preview release/babylon.max.js
  3. 1 1
      dist/preview release/babylon.max.js.map
  4. 1 1
      dist/preview release/glTF2Interface/package.json
  5. 2 2
      dist/preview release/gui/package.json
  6. 7 7
      dist/preview release/inspector/package.json
  7. 3 3
      dist/preview release/loaders/babylon.glTF2FileLoader.js
  8. 1 1
      dist/preview release/loaders/babylon.glTF2FileLoader.js.map
  9. 1 1
      dist/preview release/loaders/babylon.glTF2FileLoader.min.js
  10. 3 3
      dist/preview release/loaders/babylon.glTFFileLoader.js
  11. 1 1
      dist/preview release/loaders/babylon.glTFFileLoader.js.map
  12. 1 1
      dist/preview release/loaders/babylon.glTFFileLoader.min.js
  13. 3 3
      dist/preview release/loaders/babylonjs.loaders.js
  14. 1 1
      dist/preview release/loaders/babylonjs.loaders.js.map
  15. 1 1
      dist/preview release/loaders/babylonjs.loaders.min.js
  16. 3 3
      dist/preview release/loaders/package.json
  17. 2 2
      dist/preview release/materialsLibrary/package.json
  18. 2 2
      dist/preview release/nodeEditor/babylon.nodeEditor.js
  19. 30 29
      dist/preview release/nodeEditor/babylon.nodeEditor.max.js
  20. 1 1
      dist/preview release/nodeEditor/babylon.nodeEditor.max.js.map
  21. 2 2
      dist/preview release/nodeEditor/package.json
  22. 1 1
      dist/preview release/package.json
  23. 2 2
      dist/preview release/postProcessesLibrary/package.json
  24. 2 2
      dist/preview release/proceduralTexturesLibrary/package.json
  25. 3 3
      dist/preview release/serializers/package.json
  26. 11 11
      dist/preview release/viewer/babylon.viewer.js
  27. 2 2
      dist/preview release/viewer/babylon.viewer.max.js
  28. 2 1
      dist/preview release/what's new.md
  29. 1 1
      loaders/src/glTF/2.0/Extensions/KHR_materials_clearcoat.ts
  30. 1 1
      loaders/src/glTF/2.0/Extensions/KHR_materials_sheen.ts
  31. 1 1
      loaders/src/glTF/2.0/Extensions/KHR_materials_specular.ts
  32. 1 0
      nodeEditor/src/components/preview/previewManager.ts
  33. 9 0
      nodeEditor/src/diagram/graphCanvas.scss
  34. 2 2
      nodeEditor/src/globalState.ts
  35. 1 1
      package.json
  36. 2 2
      src/Engines/thinEngine.ts

ファイルの差分が大きいため隠しています
+ 1 - 1
dist/preview release/babylon.js


ファイルの差分が大きいため隠しています
+ 63 - 63
dist/preview release/babylon.max.js


ファイルの差分が大きいため隠しています
+ 1 - 1
dist/preview release/babylon.max.js.map


+ 1 - 1
dist/preview release/glTF2Interface/package.json

@@ -1,7 +1,7 @@
 {
     "name": "babylonjs-gltf2interface",
     "description": "A typescript declaration of babylon's gltf2 inteface.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 2 - 2
dist/preview release/gui/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-gui",
     "description": "The Babylon.js GUI library is an extension you can use to generate interactive user interface. It is build on top of the DynamicTexture.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,7 +28,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-rc.2"
+        "babylonjs": "4.1.0-rc.3"
     },
     "engines": {
         "node": "*"

+ 7 - 7
dist/preview release/inspector/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-inspector",
     "description": "The Babylon.js inspector.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -29,12 +29,12 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-rc.2",
-        "babylonjs-gui": "4.1.0-rc.2",
-        "babylonjs-loaders": "4.1.0-rc.2",
-        "babylonjs-materials": "4.1.0-rc.2",
-        "babylonjs-serializers": "4.1.0-rc.2",
-        "babylonjs-gltf2interface": "4.1.0-rc.2"
+        "babylonjs": "4.1.0-rc.3",
+        "babylonjs-gui": "4.1.0-rc.3",
+        "babylonjs-loaders": "4.1.0-rc.3",
+        "babylonjs-materials": "4.1.0-rc.3",
+        "babylonjs-serializers": "4.1.0-rc.3",
+        "babylonjs-gltf2interface": "4.1.0-rc.3"
     },
     "devDependencies": {
         "@types/react": "~16.7.3",

+ 3 - 3
dist/preview release/loaders/babylon.glTF2FileLoader.js

@@ -548,7 +548,7 @@ var KHR_materials_clearcoat = /** @class */ (function () {
         /**
          * Defines a number that determines the order the extensions are applied.
          */
-        this.order = 220;
+        this.order = 190;
         this._loader = loader;
         this.enabled = this._loader.isExtensionUsed(NAME);
     }
@@ -738,7 +738,7 @@ var KHR_materials_sheen = /** @class */ (function () {
         /**
          * Defines a number that determines the order the extensions are applied.
          */
-        this.order = 240;
+        this.order = 190;
         this._loader = loader;
         this.enabled = this._loader.isExtensionUsed(NAME);
     }
@@ -818,7 +818,7 @@ var KHR_materials_specular = /** @class */ (function () {
         /**
          * Defines a number that determines the order the extensions are applied.
          */
-        this.order = 230;
+        this.order = 190;
         this._loader = loader;
         this.enabled = this._loader.isExtensionUsed(NAME);
     }

ファイルの差分が大きいため隠しています
+ 1 - 1
dist/preview release/loaders/babylon.glTF2FileLoader.js.map


ファイルの差分が大きいため隠しています
+ 1 - 1
dist/preview release/loaders/babylon.glTF2FileLoader.min.js


+ 3 - 3
dist/preview release/loaders/babylon.glTFFileLoader.js

@@ -3128,7 +3128,7 @@ var KHR_materials_clearcoat = /** @class */ (function () {
         /**
          * Defines a number that determines the order the extensions are applied.
          */
-        this.order = 220;
+        this.order = 190;
         this._loader = loader;
         this.enabled = this._loader.isExtensionUsed(NAME);
     }
@@ -3318,7 +3318,7 @@ var KHR_materials_sheen = /** @class */ (function () {
         /**
          * Defines a number that determines the order the extensions are applied.
          */
-        this.order = 240;
+        this.order = 190;
         this._loader = loader;
         this.enabled = this._loader.isExtensionUsed(NAME);
     }
@@ -3398,7 +3398,7 @@ var KHR_materials_specular = /** @class */ (function () {
         /**
          * Defines a number that determines the order the extensions are applied.
          */
-        this.order = 230;
+        this.order = 190;
         this._loader = loader;
         this.enabled = this._loader.isExtensionUsed(NAME);
     }

ファイルの差分が大きいため隠しています
+ 1 - 1
dist/preview release/loaders/babylon.glTFFileLoader.js.map


ファイルの差分が大きいため隠しています
+ 1 - 1
dist/preview release/loaders/babylon.glTFFileLoader.min.js


+ 3 - 3
dist/preview release/loaders/babylonjs.loaders.js

@@ -4508,7 +4508,7 @@ var KHR_materials_clearcoat = /** @class */ (function () {
         /**
          * Defines a number that determines the order the extensions are applied.
          */
-        this.order = 220;
+        this.order = 190;
         this._loader = loader;
         this.enabled = this._loader.isExtensionUsed(NAME);
     }
@@ -4698,7 +4698,7 @@ var KHR_materials_sheen = /** @class */ (function () {
         /**
          * Defines a number that determines the order the extensions are applied.
          */
-        this.order = 240;
+        this.order = 190;
         this._loader = loader;
         this.enabled = this._loader.isExtensionUsed(NAME);
     }
@@ -4778,7 +4778,7 @@ var KHR_materials_specular = /** @class */ (function () {
         /**
          * Defines a number that determines the order the extensions are applied.
          */
-        this.order = 230;
+        this.order = 190;
         this._loader = loader;
         this.enabled = this._loader.isExtensionUsed(NAME);
     }

ファイルの差分が大きいため隠しています
+ 1 - 1
dist/preview release/loaders/babylonjs.loaders.js.map


ファイルの差分が大きいため隠しています
+ 1 - 1
dist/preview release/loaders/babylonjs.loaders.min.js


+ 3 - 3
dist/preview release/loaders/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-loaders",
     "description": "The Babylon.js file loaders library is an extension you can use to load different 3D file types into a Babylon scene.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,8 +28,8 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs-gltf2interface": "4.1.0-rc.2",
-        "babylonjs": "4.1.0-rc.2"
+        "babylonjs-gltf2interface": "4.1.0-rc.3",
+        "babylonjs": "4.1.0-rc.3"
     },
     "engines": {
         "node": "*"

+ 2 - 2
dist/preview release/materialsLibrary/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-materials",
     "description": "The Babylon.js materials library is a collection of advanced materials to be used in a Babylon.js scene.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,7 +28,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-rc.2"
+        "babylonjs": "4.1.0-rc.3"
     },
     "engines": {
         "node": "*"

ファイルの差分が大きいため隠しています
+ 2 - 2
dist/preview release/nodeEditor/babylon.nodeEditor.js


ファイルの差分が大きいため隠しています
+ 30 - 29
dist/preview release/nodeEditor/babylon.nodeEditor.max.js


ファイルの差分が大きいため隠しています
+ 1 - 1
dist/preview release/nodeEditor/babylon.nodeEditor.max.js.map


+ 2 - 2
dist/preview release/nodeEditor/package.json

@@ -4,14 +4,14 @@
     },
     "name": "babylonjs-node-editor",
     "description": "The Babylon.js node material editor.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
     },
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-rc.2"
+        "babylonjs": "4.1.0-rc.3"
     },
     "files": [
         "babylon.nodeEditor.max.js.map",

+ 1 - 1
dist/preview release/package.json

@@ -7,7 +7,7 @@
     ],
     "name": "babylonjs",
     "description": "Babylon.js is a JavaScript 3D engine based on webgl.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 2 - 2
dist/preview release/postProcessesLibrary/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-post-process",
     "description": "The Babylon.js materials library is a collection of advanced materials to be used in a Babylon.js scene.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,7 +28,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-rc.2"
+        "babylonjs": "4.1.0-rc.3"
     },
     "engines": {
         "node": "*"

+ 2 - 2
dist/preview release/proceduralTexturesLibrary/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-procedural-textures",
     "description": "The Babylon.js materials library is a collection of advanced materials to be used in a Babylon.js scene.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,7 +28,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-rc.2"
+        "babylonjs": "4.1.0-rc.3"
     },
     "engines": {
         "node": "*"

+ 3 - 3
dist/preview release/serializers/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-serializers",
     "description": "The Babylon.js serializers library is an extension you can use to serialize Babylon scenes.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,8 +28,8 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-rc.2",
-        "babylonjs-gltf2interface": "4.1.0-rc.2"
+        "babylonjs": "4.1.0-rc.3",
+        "babylonjs-gltf2interface": "4.1.0-rc.3"
     },
     "engines": {
         "node": "*"

ファイルの差分が大きいため隠しています
+ 11 - 11
dist/preview release/viewer/babylon.viewer.js


ファイルの差分が大きいため隠しています
+ 2 - 2
dist/preview release/viewer/babylon.viewer.max.js


+ 2 - 1
dist/preview release/what's new.md

@@ -347,8 +347,9 @@
 - Fix for bug where round-tripped glTF imported scenes have incorrect light orientation, and duplicated parent nodes ([#7377](https://github.com/BabylonJS/Babylon.js/issues/7377))([drigax](https://github.com/drigax))
 - Fix bug in PBR sheen where the sheen effect could be a little darker than expected when using direct lighting ([Popov72](https://github.com/Popov72)
 - Fix bug in PBR shader when `reflectionTexture.linearSpecularLOD` is `true`  ([Popov72](https://github.com/Popov72))
-- Fix for bug whereResize frame bottom at times will not work for any frame in the graph ([#7377](https://github.com/BabylonJS/Babylon.js/issues/7672))([Kyle Belfort](https://github.com/belfortk))
+- Fix for bug where resizing the bottom of a frame at times will not work for any frame in the graph ([#7377](https://github.com/BabylonJS/Babylon.js/issues/7672))([Kyle Belfort](https://github.com/belfortk))
 - Fix bug in PBR sheen when used with clear coat and no env texture provided ([Popov72](https://github.com/Popov72))
+- Fix for bug where Preview Area pop up does not change background color across windows ([#7377](https://github.com/BabylonJS/Babylon.js/issues/7684))([Kyle Belfort](https://github.com/belfortk))
 
 ## Breaking changes
 

+ 1 - 1
loaders/src/glTF/2.0/Extensions/KHR_materials_clearcoat.ts

@@ -36,7 +36,7 @@ export class KHR_materials_clearcoat implements IGLTFLoaderExtension {
     /**
      * Defines a number that determines the order the extensions are applied.
      */
-    public order = 220;
+    public order = 190;
 
     private _loader: GLTFLoader;
 

+ 1 - 1
loaders/src/glTF/2.0/Extensions/KHR_materials_sheen.ts

@@ -34,7 +34,7 @@ export class KHR_materials_sheen implements IGLTFLoaderExtension {
     /**
      * Defines a number that determines the order the extensions are applied.
      */
-    public order = 240;
+    public order = 190;
 
     private _loader: GLTFLoader;
 

+ 1 - 1
loaders/src/glTF/2.0/Extensions/KHR_materials_specular.ts

@@ -32,7 +32,7 @@ export class KHR_materials_specular implements IGLTFLoaderExtension {
     /**
      * Defines a number that determines the order the extensions are applied.
      */
-    public order = 230;
+    public order = 190;
 
     private _loader: GLTFLoader;
 

+ 1 - 0
nodeEditor/src/components/preview/previewManager.ts

@@ -78,6 +78,7 @@ export class PreviewManager {
 
         this._engine = new Engine(targetCanvas, true);
         this._scene = new Scene(this._engine);
+        this._scene.clearColor = this._globalState.backgroundColor;
         this._camera = new ArcRotateCamera("Camera", 0, 0.8, 4, Vector3.Zero(), this._scene);
 
         this._camera.lowerRadiusLimit = 3;

+ 9 - 0
nodeEditor/src/diagram/graphCanvas.scss

@@ -207,6 +207,15 @@
                 z-index: 2;
             }
 
+            .frame-comments.has-comments{
+                display: grid;
+                grid-row: 2;
+                grid-column: 1;
+                padding-left: 10px;
+                font-style: italic;
+                word-wrap: break-word;
+            }
+
             &.selected {
                 .frame-box-border {
                   border-color: white;

+ 2 - 2
nodeEditor/src/globalState.ts

@@ -49,9 +49,9 @@ export class GlobalState {
     hemisphericLight: boolean;
     directionalLight0: boolean;
     directionalLight1: boolean;
-    controlCamera: boolean;    
+    controlCamera: boolean;
     storeEditorData:(serializationObject: any) => void;
-    
+
     customSave?: {label: string, action: (data: string) => Promise<void>};
 
     public constructor() {

+ 1 - 1
package.json

@@ -7,7 +7,7 @@
     ],
     "name": "babylonjs",
     "description": "Babylon.js is a JavaScript 3D engine based on webgl.",
-    "version": "4.1.0-rc.2",
+    "version": "4.1.0-rc.3",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 2 - 2
src/Engines/thinEngine.ts

@@ -132,14 +132,14 @@ export class ThinEngine {
      */
     // Not mixed with Version for tooling purpose.
     public static get NpmPackage(): string {
-        return "babylonjs@4.1.0-rc.2";
+        return "babylonjs@4.1.0-rc.3";
     }
 
     /**
      * Returns the current version of the framework
      */
     public static get Version(): string {
-        return "4.1.0-rc.2";
+        return "4.1.0-rc.3";
     }
 
     /**