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replace magic number with intended variable

Trevor Baron 7 年之前
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dbb3a188bb
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/Behaviors/Mesh/babylon.pointerDragBehavior.ts

+ 1 - 1
src/Behaviors/Mesh/babylon.pointerDragBehavior.ts

@@ -217,7 +217,7 @@ module BABYLON {
                 if(this._moving && this.moveAttached){
                     // Slowly move mesh to avoid jitter
                     targetPosition.subtractToRef((<Mesh>this._attachedNode).absolutePosition, this._tmpVector);
-                    this._tmpVector.scaleInPlace(0.2);
+                    this._tmpVector.scaleInPlace(this.dragDeltaRatio);
                     (<Mesh>this._attachedNode).getAbsolutePosition().addToRef(this._tmpVector, this._tmpVector);
                     (<Mesh>this._attachedNode).setAbsolutePosition(this._tmpVector);
                 }