|
@@ -1408,7 +1408,7 @@ module BABYLON {
|
|
|
if (this._teleportationInitialized && this._isTeleportationFloor(hit.pickedMesh) && hit.pickedPoint) {
|
|
|
// Moving the teleportation area to this targetted point
|
|
|
|
|
|
- //Raise Mesh unselected event if we trigger the floor meshes and a non-floor mesh was previously selected
|
|
|
+ //Raise onSelectedMeshUnselected observable if ray collided floor mesh/meshes and a non floor mesh was previously selected
|
|
|
if (this._currentMeshSelected &&
|
|
|
!this._isTeleportationFloor(this._currentMeshSelected)) {
|
|
|
this.onSelectedMeshUnselected.notifyObservers(this._currentMeshSelected);
|