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Fix typos + inverse drag

David Catuhe 7 năm trước cách đây
mục cha
commit
d8cea29df0

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+ 6776 - 6776
Playground/babylon.d.txt


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+ 6645 - 6645
dist/preview release/babylon.d.ts


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+ 1 - 1
dist/preview release/babylon.js


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+ 4 - 4
dist/preview release/babylon.max.js


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+ 4 - 4
dist/preview release/babylon.no-module.max.js


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+ 1 - 1
dist/preview release/babylon.worker.js


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+ 4 - 4
dist/preview release/es6.js


+ 62 - 5
dist/preview release/viewer/babylon.viewer.d.ts

@@ -168,11 +168,11 @@ declare module BabylonViewer {
                 * Mainly used for help and errors
                 * @param subScreen the name of the subScreen. Those can be defined in the configuration object
                 */
-            showOverlayScreen(subScreen: string): Promise<string> | Promise<Template>;
+            showOverlayScreen(subScreen: string): Promise<Template> | Promise<string>;
             /**
                 * Hide the overlay screen.
                 */
-            hideOverlayScreen(): Promise<string> | Promise<Template>;
+            hideOverlayScreen(): Promise<Template> | Promise<string>;
             /**
                 * show the viewer (in case it was hidden)
                 *
@@ -189,11 +189,11 @@ declare module BabylonViewer {
                 * Show the loading screen.
                 * The loading screen can be configured using the configuration object
                 */
-            showLoadingScreen(): Promise<string> | Promise<Template>;
+            showLoadingScreen(): Promise<Template> | Promise<string>;
             /**
                 * Hide the loading screen
                 */
-            hideLoadingScreen(): Promise<string> | Promise<Template>;
+            hideLoadingScreen(): Promise<Template> | Promise<string>;
             dispose(): void;
             protected _onConfigurationLoaded(configuration: ViewerConfiguration): void;
     }
@@ -924,7 +924,7 @@ declare module BabylonViewer {
       * @param name the name of the custom optimizer configuration
       * @param upgrade set to true if you want to upgrade optimizer and false if you want to degrade
       */
-    export function getCustomOptimizerByName(name: string, upgrade?: boolean): (sceneManager: SceneManager) => boolean;
+    export function getCustomOptimizerByName(name: string, upgrade?: boolean): typeof extendedUpgrade;
     export function registerCustomOptimizer(name: string, optimizer: (sceneManager: SceneManager) => boolean): void;
 }
 declare module BabylonViewer {
@@ -1558,6 +1558,20 @@ declare module BabylonViewer {
     export function addLoaderPlugin(name: string, plugin: ILoaderPlugin): void;
 }
 declare module BabylonViewer {
+    /**
+        * A custom upgrade-oriented function configuration for the scene optimizer.
+        *
+        * @param viewer the viewer to optimize
+        */
+    export function extendedUpgrade(sceneManager: SceneManager): boolean;
+    /**
+        * A custom degrade-oriented function configuration for the scene optimizer.
+        *
+        * @param viewer the viewer to optimize
+        */
+    export function extendedDegrade(sceneManager: SceneManager): boolean;
+}
+declare module BabylonViewer {
 }
 declare module BabylonViewer {
     export interface IEnvironmentMapConfiguration {
@@ -1891,6 +1905,49 @@ declare module BabylonViewer {
     }
 }
 declare module BabylonViewer {
+    export interface IImageProcessingConfiguration {
+        colorGradingEnabled?: boolean;
+        colorCurvesEnabled?: boolean;
+        colorCurves?: {
+            globalHue?: number;
+            globalDensity?: number;
+            globalSaturation?: number;
+            globalExposure?: number;
+            highlightsHue?: number;
+            highlightsDensity?: number;
+            highlightsSaturation?: number;
+            highlightsExposure?: number;
+            midtonesHue?: number;
+            midtonesDensity?: number;
+            midtonesSaturation?: number;
+            midtonesExposure?: number;
+            shadowsHue?: number;
+            shadowsDensity?: number;
+            shadowsSaturation?: number;
+            shadowsExposure?: number;
+        };
+        colorGradingWithGreenDepth?: boolean;
+        colorGradingBGR?: boolean;
+        exposure?: number;
+        toneMappingEnabled?: boolean;
+        contrast?: number;
+        vignetteEnabled?: boolean;
+        vignetteStretch?: number;
+        vignetteCentreX?: number;
+        vignetteCentreY?: number;
+        vignetteWeight?: number;
+        vignetteColor?: {
+            r: number;
+            g: number;
+            b: number;
+            a?: number;
+        };
+        vignetteCameraFov?: number;
+        vignetteBlendMode?: number;
+        vignetteM?: boolean;
+        applyByPostProcess?: boolean;
+        isEnabled?: boolean;
+    }
 }
 declare module BabylonViewer {
     export interface ILightConfiguration {

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/viewer/babylon.viewer.js


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+ 1 - 1
dist/preview release/viewer/babylon.viewer.max.js


+ 65 - 6
dist/preview release/viewer/babylon.viewer.module.d.ts

@@ -200,11 +200,11 @@ declare module 'babylonjs-viewer/viewer/defaultViewer' {
                 * Mainly used for help and errors
                 * @param subScreen the name of the subScreen. Those can be defined in the configuration object
                 */
-            showOverlayScreen(subScreen: string): Promise<string> | Promise<Template>;
+            showOverlayScreen(subScreen: string): Promise<Template> | Promise<string>;
             /**
                 * Hide the overlay screen.
                 */
-            hideOverlayScreen(): Promise<string> | Promise<Template>;
+            hideOverlayScreen(): Promise<Template> | Promise<string>;
             /**
                 * show the viewer (in case it was hidden)
                 *
@@ -221,11 +221,11 @@ declare module 'babylonjs-viewer/viewer/defaultViewer' {
                 * Show the loading screen.
                 * The loading screen can be configured using the configuration object
                 */
-            showLoadingScreen(): Promise<string> | Promise<Template>;
+            showLoadingScreen(): Promise<Template> | Promise<string>;
             /**
                 * Hide the loading screen
                 */
-            hideLoadingScreen(): Promise<string> | Promise<Template>;
+            hideLoadingScreen(): Promise<Template> | Promise<string>;
             dispose(): void;
             protected _onConfigurationLoaded(configuration: ViewerConfiguration): void;
     }
@@ -985,13 +985,14 @@ declare module 'babylonjs-viewer/templating/viewerTemplatePlugin' {
 }
 
 declare module 'babylonjs-viewer/optimizer/custom' {
+    import { extendedUpgrade } from "babylonjs-viewer/optimizer/custom/extended";
     import { SceneManager } from "babylonjs-viewer/managers/sceneManager";
     /**
       *
       * @param name the name of the custom optimizer configuration
       * @param upgrade set to true if you want to upgrade optimizer and false if you want to degrade
       */
-    export function getCustomOptimizerByName(name: string, upgrade?: boolean): (sceneManager: SceneManager) => boolean;
+    export function getCustomOptimizerByName(name: string, upgrade?: boolean): typeof extendedUpgrade;
     export function registerCustomOptimizer(name: string, optimizer: (sceneManager: SceneManager) => boolean): void;
 }
 
@@ -1662,6 +1663,22 @@ declare module 'babylonjs-viewer/loader/plugins' {
     export function addLoaderPlugin(name: string, plugin: ILoaderPlugin): void;
 }
 
+declare module 'babylonjs-viewer/optimizer/custom/extended' {
+    import { SceneManager } from 'babylonjs-viewer/managers/sceneManager';
+    /**
+        * A custom upgrade-oriented function configuration for the scene optimizer.
+        *
+        * @param viewer the viewer to optimize
+        */
+    export function extendedUpgrade(sceneManager: SceneManager): boolean;
+    /**
+        * A custom degrade-oriented function configuration for the scene optimizer.
+        *
+        * @param viewer the viewer to optimize
+        */
+    export function extendedDegrade(sceneManager: SceneManager): boolean;
+}
+
 declare module 'babylonjs-viewer/configuration/interfaces' {
     export * from 'babylonjs-viewer/configuration/interfaces/cameraConfiguration';
     export * from 'babylonjs-viewer/configuration/interfaces/colorGradingConfiguration';
@@ -2040,7 +2057,49 @@ declare module 'babylonjs-viewer/configuration/interfaces/groundConfiguration' {
 }
 
 declare module 'babylonjs-viewer/configuration/interfaces/imageProcessingConfiguration' {
-    
+    export interface IImageProcessingConfiguration {
+        colorGradingEnabled?: boolean;
+        colorCurvesEnabled?: boolean;
+        colorCurves?: {
+            globalHue?: number;
+            globalDensity?: number;
+            globalSaturation?: number;
+            globalExposure?: number;
+            highlightsHue?: number;
+            highlightsDensity?: number;
+            highlightsSaturation?: number;
+            highlightsExposure?: number;
+            midtonesHue?: number;
+            midtonesDensity?: number;
+            midtonesSaturation?: number;
+            midtonesExposure?: number;
+            shadowsHue?: number;
+            shadowsDensity?: number;
+            shadowsSaturation?: number;
+            shadowsExposure?: number;
+        };
+        colorGradingWithGreenDepth?: boolean;
+        colorGradingBGR?: boolean;
+        exposure?: number;
+        toneMappingEnabled?: boolean;
+        contrast?: number;
+        vignetteEnabled?: boolean;
+        vignetteStretch?: number;
+        vignetteCentreX?: number;
+        vignetteCentreY?: number;
+        vignetteWeight?: number;
+        vignetteColor?: {
+            r: number;
+            g: number;
+            b: number;
+            a?: number;
+        };
+        vignetteCameraFov?: number;
+        vignetteBlendMode?: number;
+        vignetteM?: boolean;
+        applyByPostProcess?: boolean;
+        isEnabled?: boolean;
+    }
 }
 
 declare module 'babylonjs-viewer/configuration/interfaces/lightConfiguration' {

+ 2 - 2
src/Loading/Plugins/babylon.babylonFileLoader.ts

@@ -343,7 +343,7 @@
                 container.removeAllFromScene();
             }
         } catch (err) {
-            let msg = logOperation("loadAssts", parsedData ? parsedData.producer : "Unknown") + log;
+            let msg = logOperation("loadAssets", parsedData ? parsedData.producer : "Unknown") + log;
             if (onError) {
                 onError(msg, err);
             } else {
@@ -352,7 +352,7 @@
             }
         } finally {
             if (log !== null && SceneLoader.loggingLevel !== SceneLoader.NO_LOGGING) {
-                Tools.Log(logOperation("loadAssts", parsedData ? parsedData.producer : "Unknown") + (SceneLoader.loggingLevel !== SceneLoader.MINIMAL_LOGGING ? log : ""));
+                Tools.Log(logOperation("loadAssets", parsedData ? parsedData.producer : "Unknown") + (SceneLoader.loggingLevel !== SceneLoader.MINIMAL_LOGGING ? log : ""));
             }
         }
 

+ 1 - 1
src/Particles/babylon.particleSystem.ts

@@ -250,7 +250,7 @@
                                 
                                 let drag = Scalar.Lerp(particle._currentDrag1, particle._currentDrag2, scale);
 
-                                this._scaledDirection.scaleInPlace(drag);
+                                this._scaledDirection.scaleInPlace(1.0 - drag);
                             });
                         }                           
 

+ 1 - 1
src/Shaders/gpuUpdateParticles.vertex.fx

@@ -320,7 +320,7 @@ void main() {
 #endif
 
 #ifdef DRAGGRADIENTS
-    directionScale *= texture(dragGradientSampler, vec2(ageGradient, 0)).r;
+    directionScale *= 1.0 - texture(dragGradientSampler, vec2(ageGradient, 0)).r;
 #endif
 
     outPosition = position + direction * directionScale;