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@@ -163,8 +163,7 @@
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### glTF Serializer
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- Added support for exporting `KHR_lights_punctual`
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-- Exporting a glTF from a Babylon scene with right-handed coordinate system should no longer cause the mesh normals to flip.
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-([Nicholas Barlow](https://github.com/drigax))
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+- Exporting a glTF from a Babylon scene with right-handed coordinate system should no longer cause the mesh normals to flip.([Nicholas Barlow](https://github.com/drigax))
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### Post-Processes Library
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- Added the [Ocean](https://doc.babylonjs.com/extensions/oceanpostprocess) post-process ([julien-moreau](https://github.com/julien-moreau))
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