Fix ES6 import issues
@@ -9,6 +9,8 @@ import { Scene } from "../scene";
import { AbstractScene } from "../abstractScene";
import { AssetContainer } from "../assetContainer";
+import "./audioEngine";
+
// Adds the parser to the scene parsers.
AbstractScene.AddParser(SceneComponentConstants.NAME_AUDIO, (parsedData: any, scene: Scene, container: AssetContainer, rootUrl: string) => {
// TODO: add sound
@@ -9,6 +9,8 @@ import { PostProcessRenderPipeline } from "../../../PostProcesses/RenderPipeline
import { PostProcessRenderEffect } from "../../../PostProcesses/RenderPipeline/postProcessRenderEffect";
import { Scene } from "../../../scene";
+import "../../../PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent";
import "../../../Shaders/chromaticAberration.fragment";
import "../../../Shaders/lensHighlights.fragment";
import "../../../Shaders/depthOfField.fragment";
@@ -14,6 +14,8 @@ import { Scene } from "../../../scene";
import { _TypeStore } from '../../../Misc/typeStore';
import { EngineStore } from '../../../Engines/engineStore';
import "../../../Shaders/ssao2.fragment";
import "../../../Shaders/ssaoCombine.fragment";
@@ -13,6 +13,8 @@ import { Constants } from "../../../Engines/constants";
import { serialize } from "../../../Misc/decorators";
import "../../../Shaders/ssao.fragment";
@@ -23,6 +23,8 @@ import { MotionBlurPostProcess } from "../../motionBlurPostProcess";
declare type Animation = import("../../../Animations/animation").Animation;
import "../../../Shaders/standard.fragment";
/**
* Standard rendering pipeline