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@@ -11,6 +11,9 @@
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- Fixed a possible but with the active camera while taking a screenshot [PR](https://github.com/BabylonJS/Babylon.js/pull/701) ([RaananW](https://github.com/RaananW))
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- Fixed a possible but with the active camera while taking a screenshot [PR](https://github.com/BabylonJS/Babylon.js/pull/701) ([RaananW](https://github.com/RaananW))
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- Fixed a bug with worker-collisions and instances [PR](https://github.com/BabylonJS/Babylon.js/pull/705) ([RaananW](https://github.com/RaananW))
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- Fixed a bug with worker-collisions and instances [PR](https://github.com/BabylonJS/Babylon.js/pull/705) ([RaananW](https://github.com/RaananW))
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- Fixed a bug with removed meshes and geometries from the worker-cache [PR](https://github.com/BabylonJS/Babylon.js/pull/711) ([RaananW](https://github.com/RaananW))
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- Fixed a bug with removed meshes and geometries from the worker-cache [PR](https://github.com/BabylonJS/Babylon.js/pull/711) ([RaananW](https://github.com/RaananW))
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+ - Fixed `closePath` and `closeArray` ribbon parameter now working back together ([jerome](https://github.com/jbousquie))
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+ - Fixed morphing on capped tubes ([jerome](https://github.com/jbousquie))
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+ - Fixed morphing on extruded shapes ([jerome](https://github.com/jbousquie))
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- **Breaking changes**
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- **Breaking changes**
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- `VertexData.CreateCylinder()` now supports only the single _options_ parameter ([jerome](https://github.com/jbousquie))
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- `VertexData.CreateCylinder()` now supports only the single _options_ parameter ([jerome](https://github.com/jbousquie))
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- `VertexData.CreateRibbon()` now supports only the single _options_ parameter ([jerome](https://github.com/jbousquie))
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- `VertexData.CreateRibbon()` now supports only the single _options_ parameter ([jerome](https://github.com/jbousquie))
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