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@@ -173,7 +173,7 @@
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- Fixed bug in `Ray.intersectsTriangle` where the barycentric coordinates `bu` and `bv` being returned is actually `bv` and `bw`. ([bghgary](https://github.com/bghgary))
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- Do not call `onError` when creating a texture when falling back to another loader ([TrevorDev](https://github.com/TrevorDev))
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- Context loss should not cause PBR materials to render black or instances to stop rendering ([TrevorDev](https://github.com/TrevorDev))
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-- Only cast pointer ray input when pointer is locked in webVR ([TrevorDev](https://github.com/TrevorDev))
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+- Only cast pointer ray input when pointer is locked in WebVR ([TrevorDev](https://github.com/TrevorDev))
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- Fix Right Hand coordinates with directional lights and shadows, hemispheric lights and spot lights ([CedricGuillemet](https://github.com/CedricGuillemet))
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- Avoid using default utility layer in gizmo manager to support multiple scenes ([TrevorDev](https://github.com/TrevorDev))
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- Fix bug when adding and removing observers in quick succession ([sable](https://github.com/thscott))
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