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@@ -203,7 +203,7 @@ import { Constants } from "Engine/constants";
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}
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this._environmentTexture = value;
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- this.markAllMaterialsAsDirty(Material.TextureDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag);
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}
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/** @hidden */
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@@ -229,7 +229,7 @@ import { Constants } from "Engine/constants";
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return;
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}
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this._forceWireframe = value;
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- this.markAllMaterialsAsDirty(Material.MiscDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_MiscDirtyFlag);
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}
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public get forceWireframe(): boolean {
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return this._forceWireframe;
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@@ -244,7 +244,7 @@ import { Constants } from "Engine/constants";
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return;
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}
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this._forcePointsCloud = value;
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- this.markAllMaterialsAsDirty(Material.MiscDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_MiscDirtyFlag);
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}
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public get forcePointsCloud(): boolean {
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return this._forcePointsCloud;
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@@ -696,7 +696,7 @@ import { Constants } from "Engine/constants";
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return;
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}
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this._useRightHandedSystem = value;
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- this.markAllMaterialsAsDirty(Material.MiscDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_MiscDirtyFlag);
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}
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public get useRightHandedSystem(): boolean {
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return this._useRightHandedSystem;
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@@ -742,7 +742,7 @@ import { Constants } from "Engine/constants";
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return;
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}
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this._fogEnabled = value;
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- this.markAllMaterialsAsDirty(Material.MiscDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_MiscDirtyFlag);
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}
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public get fogEnabled(): boolean {
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return this._fogEnabled;
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@@ -764,7 +764,7 @@ import { Constants } from "Engine/constants";
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return;
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}
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this._fogMode = value;
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- this.markAllMaterialsAsDirty(Material.MiscDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_MiscDirtyFlag);
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}
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public get fogMode(): number {
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return this._fogMode;
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@@ -805,7 +805,7 @@ import { Constants } from "Engine/constants";
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return;
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}
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this._shadowsEnabled = value;
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- this.markAllMaterialsAsDirty(Material.LightDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_LightDirtyFlag);
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}
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public get shadowsEnabled(): boolean {
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return this._shadowsEnabled;
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@@ -820,7 +820,7 @@ import { Constants } from "Engine/constants";
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return;
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}
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this._lightsEnabled = value;
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- this.markAllMaterialsAsDirty(Material.LightDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_LightDirtyFlag);
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}
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public get lightsEnabled(): boolean {
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@@ -871,7 +871,7 @@ import { Constants } from "Engine/constants";
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return;
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}
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this._texturesEnabled = value;
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- this.markAllMaterialsAsDirty(Material.TextureDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag);
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}
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public get texturesEnabled(): boolean {
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@@ -900,7 +900,7 @@ import { Constants } from "Engine/constants";
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return;
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}
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this._skeletonsEnabled = value;
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- this.markAllMaterialsAsDirty(Material.AttributesDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_AttributesDirtyFlag);
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}
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public get skeletonsEnabled(): boolean {
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@@ -5391,7 +5391,7 @@ import { Constants } from "Engine/constants";
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texture._rebuild();
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}
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- this.markAllMaterialsAsDirty(Material.TextureDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag);
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}
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// Tags
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@@ -5515,7 +5515,7 @@ import { Constants } from "Engine/constants";
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this._blockMaterialDirtyMechanism = value;
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if (!value) { // Do a complete update
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- this.markAllMaterialsAsDirty(Material.AllDirtyFlag);
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+ this.markAllMaterialsAsDirty(Constants.MATERIAL_AllDirtyFlag);
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}
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}
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