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@@ -948,7 +948,7 @@
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texture.renderList = null;
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texture.samples = samples;
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if(antialiasing) {
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- texture.addPostProcess(new BABYLON.FxaaPostProcess('antialising', 1.0, scene.activeCamera));
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+ texture.addPostProcess(new BABYLON.FxaaPostProcess('antialiasing', 1.0, scene.activeCamera));
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}
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texture.onAfterRenderObservable.add(() => {
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Tools.DumpFramebuffer(width, height, engine, successCallback, mimeType, fileName);
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