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@@ -17,6 +17,7 @@
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- Added support for Particle animation in ParticleSystem ([Ibraheem Osama](https://github.com/IbraheemOsama))
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## Updates
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+- New observables for actions: `onBeforeExecuteObservable` for all actions and `onInterpolationDoneObservable` for `InterpolateValueAction` ([deltakosh](https://github.com/deltakosh))
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- New observables for gamepads: `onButtonDownObservable`, `onButtonUpObservable`, `onPadDownObservable`, `onPadUpObservable` ([deltakosh](https://github.com/deltakosh))
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- New `camera.storeState()` and `camera.restoreState()` functions to store / restore cameras position / rotation / fov. (Doc here)[http://doc.babylonjs.com/tutorials/cameras#state] ([deltakosh](https://github.com/deltakosh))
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- POW2 textures rescale is now done by shaders (It was previously done using canvas) ([deltakosh](https://github.com/deltakosh))
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