Popov72 5 年之前
父节点
当前提交
d1e99db4d0
共有 1 个文件被更改,包括 8 次插入8 次删除
  1. 8 8
      nodeEditor/src/diagram/display/inputDisplayManager.ts

+ 8 - 8
nodeEditor/src/diagram/display/inputDisplayManager.ts

@@ -14,11 +14,11 @@ export class InputDisplayManager implements IDisplayManager {
         let inputBlock = block as InputBlock;
 
         if (inputBlock.isConstant) {
-            return "constant"
+            return "constant";
         }
 
         if (inputBlock.visibleInInspector) {
-            return "inspector"
+            return "inspector";
         }
 
         return "";
@@ -40,10 +40,10 @@ export class InputDisplayManager implements IDisplayManager {
     }
 
     public getBackgroundColor(block: NodeMaterialBlock): string {
-        let color = "";        
+        let color = "";
         let inputBlock = block as InputBlock;
 
-        switch (inputBlock.type) {                    
+        switch (inputBlock.type) {
             case NodeMaterialBlockConnectionPointTypes.Color3:
             case NodeMaterialBlockConnectionPointTypes.Color4: {
                 if (inputBlock.value) {
@@ -107,17 +107,17 @@ export class InputDisplayManager implements IDisplayManager {
                     }
                     break;
                 case NodeMaterialBlockConnectionPointTypes.Vector2:
-                    let vec2Value = inputBlock.value as Vector2
+                    let vec2Value = inputBlock.value as Vector2;
                     value = `(${vec2Value.x.toFixed(2)}, ${vec2Value.y.toFixed(2)})`;
                     break;
                 case NodeMaterialBlockConnectionPointTypes.Vector3:
-                    let vec3Value = inputBlock.value as Vector3
+                    let vec3Value = inputBlock.value as Vector3;
                     value = `(${vec3Value.x.toFixed(2)}, ${vec3Value.y.toFixed(2)}, ${vec3Value.z.toFixed(2)})`;
                     break;
                 case NodeMaterialBlockConnectionPointTypes.Vector4:
-                    let vec4Value = inputBlock.value as Vector4
+                    let vec4Value = inputBlock.value as Vector4;
                     value = `(${vec4Value.x.toFixed(2)}, ${vec4Value.y.toFixed(2)}, ${vec4Value.z.toFixed(2)}, ${vec4Value.w.toFixed(2)})`;
-                    break;                        
+                    break;
             }
         }