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Update what's new.md

MackeyK24 vor 6 Jahren
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

@@ -134,6 +134,7 @@
 - Added LoadScriptAsync tools helper function [MackeyK24](https://github.com/mackeyk24))  
 - Added customShaderNameResolve to PBRMaterialBase to allow subclasses to specify custom shader information [MackeyK24](https://github.com/mackeyk24))
 - Added PBRCustomMaterial to material library to allow easy subclassing of PBR materials [MackeyK24](https://github.com/mackeyk24))
+- Added LoadSkinAsync to GLTF2 loaders to allow custom skinning support [MackeyK24](https://github.com/mackeyk24))
 - Added `auto-exposure` support in `StandardRenderingPipeline` when `HDR` is enabled ([julien-moreau](https://github.com/julien-moreau))
 
 ### OBJ Loader