David Catuhe 5 years ago
parent
commit
d0886e3131

+ 2 - 1
Playground/babylon.d.txt

@@ -26420,6 +26420,7 @@ declare module BABYLON {
          * @see https://doc.babylonjs.com/how_to/debug_layer#extensibility
          */
         inspectableCustomProperties: IInspectable[];
+        private _doNotSerialize;
         /**
          * Gets or sets a boolean used to define if the node must be serialized
          */
@@ -35942,7 +35943,7 @@ declare module BABYLON {
          */
         rebuildAnglesAndRadius(): void;
         /**
-         * Use a position to define the current camera related information like aplha, beta and radius
+         * Use a position to define the current camera related information like alpha, beta and radius
          * @param position Defines the position to set the camera at
          */
         setPosition(position: Vector3): void;

+ 2 - 1
dist/preview release/babylon.d.ts

@@ -26886,6 +26886,7 @@ declare module BABYLON {
          * @see https://doc.babylonjs.com/how_to/debug_layer#extensibility
          */
         inspectableCustomProperties: IInspectable[];
+        private _doNotSerialize;
         /**
          * Gets or sets a boolean used to define if the node must be serialized
          */
@@ -36644,7 +36645,7 @@ declare module BABYLON {
          */
         rebuildAnglesAndRadius(): void;
         /**
-         * Use a position to define the current camera related information like aplha, beta and radius
+         * Use a position to define the current camera related information like alpha, beta and radius
          * @param position Defines the position to set the camera at
          */
         setPosition(position: Vector3): void;

File diff suppressed because it is too large
+ 1 - 1
dist/preview release/babylon.js


File diff suppressed because it is too large
+ 67 - 51
dist/preview release/babylon.max.js


File diff suppressed because it is too large
+ 1 - 1
dist/preview release/babylon.max.js.map


+ 4 - 2
dist/preview release/babylon.module.d.ts

@@ -27678,6 +27678,7 @@ declare module "babylonjs/node" {
          * @see https://doc.babylonjs.com/how_to/debug_layer#extensibility
          */
         inspectableCustomProperties: IInspectable[];
+        private _doNotSerialize;
         /**
          * Gets or sets a boolean used to define if the node must be serialized
          */
@@ -37739,7 +37740,7 @@ declare module "babylonjs/Cameras/arcRotateCamera" {
          */
         rebuildAnglesAndRadius(): void;
         /**
-         * Use a position to define the current camera related information like aplha, beta and radius
+         * Use a position to define the current camera related information like alpha, beta and radius
          * @param position Defines the position to set the camera at
          */
         setPosition(position: Vector3): void;
@@ -93596,6 +93597,7 @@ declare module BABYLON {
          * @see https://doc.babylonjs.com/how_to/debug_layer#extensibility
          */
         inspectableCustomProperties: IInspectable[];
+        private _doNotSerialize;
         /**
          * Gets or sets a boolean used to define if the node must be serialized
          */
@@ -103354,7 +103356,7 @@ declare module BABYLON {
          */
         rebuildAnglesAndRadius(): void;
         /**
-         * Use a position to define the current camera related information like aplha, beta and radius
+         * Use a position to define the current camera related information like alpha, beta and radius
          * @param position Defines the position to set the camera at
          */
         setPosition(position: Vector3): void;

+ 2 - 1
dist/preview release/documentation.d.ts

@@ -26886,6 +26886,7 @@ declare module BABYLON {
          * @see https://doc.babylonjs.com/how_to/debug_layer#extensibility
          */
         inspectableCustomProperties: IInspectable[];
+        private _doNotSerialize;
         /**
          * Gets or sets a boolean used to define if the node must be serialized
          */
@@ -36644,7 +36645,7 @@ declare module BABYLON {
          */
         rebuildAnglesAndRadius(): void;
         /**
-         * Use a position to define the current camera related information like aplha, beta and radius
+         * Use a position to define the current camera related information like alpha, beta and radius
          * @param position Defines the position to set the camera at
          */
         setPosition(position: Vector3): void;

+ 1 - 1
dist/preview release/packagesSizeBaseLine.json

@@ -1 +1 @@
-{"thinEngineOnly":130582,"engineOnly":166444,"sceneOnly":510102,"minGridMaterial":640347,"minStandardMaterial":771506}
+{"thinEngineOnly":130582,"engineOnly":166444,"sceneOnly":510325,"minGridMaterial":640570,"minStandardMaterial":771729}

+ 4 - 2
dist/preview release/viewer/babylon.module.d.ts

@@ -27678,6 +27678,7 @@ declare module "babylonjs/node" {
          * @see https://doc.babylonjs.com/how_to/debug_layer#extensibility
          */
         inspectableCustomProperties: IInspectable[];
+        private _doNotSerialize;
         /**
          * Gets or sets a boolean used to define if the node must be serialized
          */
@@ -37739,7 +37740,7 @@ declare module "babylonjs/Cameras/arcRotateCamera" {
          */
         rebuildAnglesAndRadius(): void;
         /**
-         * Use a position to define the current camera related information like aplha, beta and radius
+         * Use a position to define the current camera related information like alpha, beta and radius
          * @param position Defines the position to set the camera at
          */
         setPosition(position: Vector3): void;
@@ -93596,6 +93597,7 @@ declare module BABYLON {
          * @see https://doc.babylonjs.com/how_to/debug_layer#extensibility
          */
         inspectableCustomProperties: IInspectable[];
+        private _doNotSerialize;
         /**
          * Gets or sets a boolean used to define if the node must be serialized
          */
@@ -103354,7 +103356,7 @@ declare module BABYLON {
          */
         rebuildAnglesAndRadius(): void;
         /**
-         * Use a position to define the current camera related information like aplha, beta and radius
+         * Use a position to define the current camera related information like alpha, beta and radius
          * @param position Defines the position to set the camera at
          */
         setPosition(position: Vector3): void;

File diff suppressed because it is too large
+ 5 - 5
dist/preview release/viewer/babylon.viewer.js


File diff suppressed because it is too large
+ 1 - 1
dist/preview release/viewer/babylon.viewer.max.js