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@@ -5,6 +5,8 @@ Getting started? Play directly with the Babylon.js API via our [playground](http
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[](https://travis-ci.org/BabylonJS/Babylon.js)
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+Any questions? Here is our official [forum](http://www.html5gamedevs.com/forum/16-babylonjs/) on www.html5gamedevs.com.
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+
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## CDN
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- http://cdn.babylonjs.com/2-3/babylon.js
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- http://cdn.babylonjs.com/2-3/babylon.max.js
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@@ -16,6 +18,7 @@ You can help by testing or contributing to the next version.
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- **2.4-alpha** can be found [here](https://github.com/BabylonJS/Babylon.js/tree/master/dist/preview%20release)
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- We are not complicated people, but we still have some [coding guidelines](http://doc.babylonjs.com/generals/Approved_Naming_Conventions)
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- Before submitting your PR, just check that everything goes well by [creating the minified version](http://doc.babylonjs.com/generals/Creating_the_Mini-fied_Version)
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+- Need help to contribute? Here is a [doc](http://pixelcodr.com/tutos/contribute/contribute.html)
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## Documentation
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- [Documentation](http://doc.babylonjs.com)
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@@ -27,7 +30,6 @@ You can help by testing or contributing to the next version.
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## Useful links
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- Official web site: [www.babylonjs.com](http://www.babylonjs.com/)
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- - Official [forum](http://www.html5gamedevs.com/forum/16-babylonjs/) on www.html5gamedevs.com
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- Online [sandbox](http://www.babylonjs.com/sandbox) where you can test your .babylon scenes with a simple drag'n'drop
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- Online [shader creation tool](http://www.babylonjs.com/cyos/) where you can learn how to create GLSL shaders
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- 3DS Max [exporter](https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/3ds%20Max) can be used to generate a .babylon file from 3DS Max
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