|
@@ -1264,7 +1264,7 @@
|
|
scene.ambientColor.multiplyToRef(this._ambientColor, this._globalAmbientColor);
|
|
scene.ambientColor.multiplyToRef(this._ambientColor, this._globalAmbientColor);
|
|
|
|
|
|
var eyePosition = scene._mirroredCameraPosition ? scene._mirroredCameraPosition : scene.activeCamera.globalPosition;
|
|
var eyePosition = scene._mirroredCameraPosition ? scene._mirroredCameraPosition : scene.activeCamera.globalPosition;
|
|
- var invertNormal = (scene.useRightHandedSystem === (scene._mirroredCameraPosition !== undefined));
|
|
|
|
|
|
+ var invertNormal = (scene.useRightHandedSystem === (scene._mirroredCameraPosition != null));
|
|
effect.setFloat4("vEyePosition",
|
|
effect.setFloat4("vEyePosition",
|
|
eyePosition.x,
|
|
eyePosition.x,
|
|
eyePosition.y,
|
|
eyePosition.y,
|