Benjamin Guignabert 4 éve
szülő
commit
ced50d977c

+ 1 - 1
src/Materials/Textures/multiRenderTarget.ts

@@ -262,7 +262,7 @@ export class MultiRenderTarget extends RenderTargetTexture {
 
         if (this._internalTextures) {
             this._samples = this._getEngine()!.updateMultipleRenderTargetTextureSampleCount(this._internalTextures, value);
-        } else{
+        } else {
             // In case samples are set with 0 textures created, we must save the desired samples value
             this._samples = value;
         }

+ 3 - 0
src/Materials/Textures/prePassRenderTarget.ts

@@ -45,6 +45,9 @@ export class PrePassRenderTarget extends MultiRenderTarget {
         this.renderTargetTexture = renderTargetTexture;
     }
 
+    /**
+     * Creates a composition effect for this RT
+     */
     public _createCompositionEffect() {
         this.imageProcessingPostProcess = new ImageProcessingPostProcess("prePassComposition", 1, null, undefined, this._engine);
         this.imageProcessingPostProcess._updateParameters();

+ 0 - 11
src/Rendering/prePassRenderer.ts

@@ -356,18 +356,7 @@ export class PrePassRenderer {
             this._update();
         }
 
-        const texture = this._currentTarget.renderTargetTexture;
-
         if (!this._enabled || !this._currentTarget.enabled) {
-            // Prepass disabled, we render only on 1 color attachment
-            if (texture) {
-                // this._engine.restoreSingleAttachment();
-                // texture._prepareFrame(this._scene, faceIndex, layer, texture.useCameraPostProcesses);
-            } else {
-                // this._engine.restoreDefaultFramebuffer();
-                // this._engine.restoreSingleAttachment();
-            }
-
             return;
         }