@@ -71,6 +71,7 @@
- Add support for detail maps in both the standard and PBR materials ([Popov72](https://github.com/Popov72))
- Added abstractMesh method to get all particle systems that use the mesh as an emitter ([PirateJC](https://github.com/PirateJC))
- Added customization options to VirtualJoystick ([#7398](https://github.com/BabylonJS/Babylon.js/issues/7398)) ([Rockwell15](https://github.com/Rockwell15))
+- Handle meshes with LODs in render target textures (meaning in glow/highlight layers, shadow generators, depth renderer, etc) ([Popov72](https://github.com/Popov72))
### NME