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Merge pull request #501 from jbousquie/patch-2

Update what's new - 2.1 - proposal.md
David Catuhe 10 anni fa
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      what's new - 2.1 - proposal.md

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what's new - 2.1 - proposal.md

@@ -16,6 +16,7 @@
  - Faster ```mesh.computeNormals()``` function ([jbousquie](https://github.com/jbousquie))
  - Faster ```mesh.computeNormals()``` function ([jbousquie](https://github.com/jbousquie))
  - Added the ability [to dynamically update or to morph](http://doc.babylonjs.com/page.php?p=25096) an mesh instance ([jbousquie](https://github.com/jbousquie))
  - Added the ability [to dynamically update or to morph](http://doc.babylonjs.com/page.php?p=25096) an mesh instance ([jbousquie](https://github.com/jbousquie))
  - Added mesh.freezeWorldMatrix() for static meshes ([deltakosh](http://www.github.com/deltakosh))
  - Added mesh.freezeWorldMatrix() for static meshes ([deltakosh](http://www.github.com/deltakosh))
+ - Added mesh.freezeNormals() for parametric mesh updates ([jbousquie](http://www.github.com/jbousquie))
  - Added mesh.alwaysSelectAsActiveMesh to disable frustum clipping for a specific mesh ([deltakosh](http://www.github.com/deltakosh))
  - Added mesh.alwaysSelectAsActiveMesh to disable frustum clipping for a specific mesh ([deltakosh](http://www.github.com/deltakosh))
  - Added updateMeshPositions method ([jbousquie](https://github.com/jbousquie))
  - Added updateMeshPositions method ([jbousquie](https://github.com/jbousquie))
  - Callbacks for geometry changes ([raananw](http://www.github.com/raananw))
  - Callbacks for geometry changes ([raananw](http://www.github.com/raananw))