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@@ -10,7 +10,6 @@ declare module "../../Engines/thinEngine" {
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/**
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* Unbind a list of render target textures from the webGL context
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* This is used only when drawBuffer extension or webGL2 are active
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- * @param count number of color textures
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* @param textures defines the render target textures to unbind
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* @param disableGenerateMipMaps defines a boolean indicating that mipmaps must not be generated
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* @param onBeforeUnbind defines a function which will be called before the effective unbind
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@@ -29,7 +28,6 @@ declare module "../../Engines/thinEngine" {
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/**
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* Update the sample count for a given multiple render target texture
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* @see http://doc.babylonjs.com/features/webgl2#multisample-render-targets
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- * @param count number of color textures
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* @param textures defines the textures to update
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* @param samples defines the sample count to set
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* @returns the effective sample count (could be 0 if multisample render targets are not supported)
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