|
@@ -3,6 +3,7 @@ Blender to Babylon.js exporter
|
|
|
|
|
|
The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/06/28/babylon-js-how-to-load-a-babylon-file-produced-with-blender.aspx) supports the following features:
|
|
The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/06/28/babylon-js-how-to-load-a-babylon-file-produced-with-blender.aspx) supports the following features:
|
|
|
|
|
|
|
|
+For a discussion of Tower of Babel exporter, along with the difference this exporter, [See]{https://github.com/BabylonJS/Extensions/tree/master/TowerOfBabel)
|
|
* **Cameras**
|
|
* **Cameras**
|
|
* Name
|
|
* Name
|
|
* Position
|
|
* Position
|
|
@@ -14,6 +15,7 @@ The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/0
|
|
* Gravity
|
|
* Gravity
|
|
* Ellipsoid
|
|
* Ellipsoid
|
|
* Animations
|
|
* Animations
|
|
|
|
+ * 3D Camera Rigs
|
|
* All kind of Babylon.js cameras can be chosen from a custom dropdown list
|
|
* All kind of Babylon.js cameras can be chosen from a custom dropdown list
|
|
* **Lights**
|
|
* **Lights**
|
|
* Type (Point, directional (Sun), Spot, Hemispheric)
|
|
* Type (Point, directional (Sun), Spot, Hemispheric)
|
|
@@ -25,7 +27,7 @@ The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/0
|
|
* Energy
|
|
* Energy
|
|
* Diffuse color
|
|
* Diffuse color
|
|
* Specular color
|
|
* Specular color
|
|
- * Shadow maps (For directional lights)
|
|
|
|
|
|
+ * Shadow maps, all types (For directional lights)
|
|
* Animations
|
|
* Animations
|
|
* **Materials**
|
|
* **Materials**
|
|
* Name
|
|
* Name
|
|
@@ -42,9 +44,12 @@ The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/0
|
|
* Reflection texture
|
|
* Reflection texture
|
|
* Emissive texture
|
|
* Emissive texture
|
|
* Bump texture
|
|
* Bump texture
|
|
|
|
+ * Procedural Texture Baking
|
|
|
|
+ * Cycles Render Baking
|
|
* **Multi-materials**
|
|
* **Multi-materials**
|
|
* Name
|
|
* Name
|
|
* Child materials
|
|
* Child materials
|
|
|
|
+ * 32 bit vertex limit for multi-materials
|
|
* **Textures**
|
|
* **Textures**
|
|
* Name
|
|
* Name
|
|
* Associated file
|
|
* Associated file
|
|
@@ -55,12 +60,14 @@ The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/0
|
|
* uAng / vAng / Wang
|
|
* uAng / vAng / Wang
|
|
* WrapU / WrapV
|
|
* WrapU / WrapV
|
|
* Coordinates index
|
|
* Coordinates index
|
|
|
|
+ * Texture in-lining to .babylon file
|
|
* **Meshes**
|
|
* **Meshes**
|
|
* Name
|
|
* Name
|
|
* Geometry (Positions & normals)
|
|
* Geometry (Positions & normals)
|
|
* Position
|
|
* Position
|
|
* Rotation
|
|
* Rotation
|
|
* Scaling
|
|
* Scaling
|
|
|
|
+ * FreezeWorldMatrix
|
|
* Texture coordinates (2 channels)
|
|
* Texture coordinates (2 channels)
|
|
* Vertex colors
|
|
* Vertex colors
|
|
* Visibility
|
|
* Visibility
|