Pārlūkot izejas kodu

Updated for version 3.0

Jeff Palmer 10 gadi atpakaļ
vecāks
revīzija
ccc2fbef05
1 mainītis faili ar 8 papildinājumiem un 1 dzēšanām
  1. 8 1
      Exporters/Blender/readme.md

+ 8 - 1
Exporters/Blender/readme.md

@@ -3,6 +3,7 @@ Blender to Babylon.js exporter
 
 The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/06/28/babylon-js-how-to-load-a-babylon-file-produced-with-blender.aspx) supports the following features:
 
+For a discussion of Tower of Babel exporter, along with the difference this exporter, [See]{https://github.com/BabylonJS/Extensions/tree/master/TowerOfBabel)
 * **Cameras**
  * Name
  * Position
@@ -14,6 +15,7 @@ The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/0
  * Gravity
  * Ellipsoid
  * Animations
+ * 3D Camera Rigs
  * All kind of Babylon.js cameras can be chosen from a custom dropdown list
 * **Lights**
  * Type (Point, directional (Sun), Spot, Hemispheric)
@@ -25,7 +27,7 @@ The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/0
  * Energy
  * Diffuse color
  * Specular color
- * Shadow maps (For directional lights)
+ * Shadow maps, all types (For directional lights)
  * Animations
 * **Materials**
  * Name
@@ -42,9 +44,12 @@ The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/0
  * Reflection texture
  * Emissive texture
  * Bump texture
+ * Procedural Texture Baking
+ * Cycles Render Baking
 * **Multi-materials**
  * Name
  * Child materials
+ * 32 bit vertex limit for multi-materials
 * **Textures**
  * Name
  * Associated file
@@ -55,12 +60,14 @@ The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/0
  * uAng / vAng / Wang
  * WrapU / WrapV
  * Coordinates index
+ * Texture in-lining to .babylon file
 * **Meshes**
  * Name
  * Geometry (Positions & normals)
  * Position
  * Rotation
  * Scaling
+ * FreezeWorldMatrix
  * Texture coordinates (2 channels)
  * Vertex colors
  * Visibility