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@@ -30,12 +30,12 @@
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return this._boundingBoxSize;
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}
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-
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- @serialize("rotationY")
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protected _rotationY: number = 0;
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+
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/**
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* Sets texture matrix rotation angle around Y axis in radians.
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*/
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+ @serialize("rotationY")
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public set rotationY(value: number) {
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this._rotationY = value;
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this.setReflectionTextureMatrix(BABYLON.Matrix.RotationY(this._rotationY));
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