@@ -2855,8 +2855,8 @@
}
+ this._renderGroup = <Group2D>this.traverseUp(p => p instanceof Group2D && p.isRenderableGroup);
if (this._parent) {
- this._renderGroup = <Group2D>this.parent.traverseUp(p => p instanceof Group2D && p.isRenderableGroup);
this._parentLayoutDirty();