Alejandro Toledo 5 年之前
父节点
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c9682b3cd8

+ 1 - 1
dist/preview release/what's new.md

@@ -8,7 +8,7 @@
 - Added HDR texture filtering tools to the sandbox ([Sebavan](https://github.com/sebavan/))
 - Reflection probes can now be used to give accurate shading with PBR ([CraigFeldpsar](https://github.com/craigfeldspar) and ([Sebavan](https://github.com/sebavan/)))
 - Added editing of PBR materials, Post processes and Particle fragment shaders in the node material editor ([Popov72](https://github.com/Popov72))
-- Added Curve editor to create and view entity's animations in the Inspector ([pixelspace](https://github.com/devpixelspace))
+- Added Curve editor to create and view selected entity's animations in the Inspector ([pixelspace](https://github.com/devpixelspace))
 - Added support in `ShadowGenerator` for fast fake soft transparent shadows ([Popov72](https://github.com/Popov72))
 - Added support for **thin instances** for faster mesh instances. [Doc](https://doc.babylonjs.com/how_to/how_to_use_thininstances) ([Popov72](https://github.com/Popov72))
 

+ 1 - 1
inspector/src/components/actionTabs/tabs/propertyGrids/animations/animationCurveEditorComponent.tsx

@@ -220,7 +220,7 @@ export class AnimationCurveEditorComponent extends React.Component<IAnimationCur
 
                 let startValue;
                 let endValue;
-
+                // Default start and end values for new animations
                 switch (animationDataType) {
                     case Animation.ANIMATIONTYPE_FLOAT:
                         startValue = 1;