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@@ -32,6 +32,7 @@ export class Image extends Control {
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private _cellHeight: number = 0;
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private _cellId: number = -1;
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+ private _populateNinePatchSlicesFromImage = false;
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private _sliceLeft: number;
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private _sliceRight: number;
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private _sliceTop: number;
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@@ -62,6 +63,26 @@ export class Image extends Control {
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}
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/**
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+ * Gets or sets a boolean indicating if nine patch slices (left, top, right, bottom) should be read from image data
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+ */
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+ @serialize()
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+ public get populateNinePatchSlicesFromImage(): boolean {
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+ return this._populateNinePatchSlicesFromImage;
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+ }
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+
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+ public set populateNinePatchSlicesFromImage(value: boolean) {
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+ if (this._populateNinePatchSlicesFromImage === value) {
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+ return;
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+ }
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+
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+ this._populateNinePatchSlicesFromImage = value;
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+
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+ if (this._populateNinePatchSlicesFromImage && this._loaded) {
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+ this._extractNinePatchSliceDataFromImage();
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+ }
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+ }
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+
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+ /**
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* Gets or sets a boolean indicating if pointers should only be validated on pixels with alpha > 0.
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* Beware using this as this will comsume more memory as the image has to be stored twice
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*/
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@@ -381,9 +402,9 @@ export class Image extends Control {
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this._imageHeight = this._domImage.height;
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this._loaded = true;
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- // if (this._populateNinePatchSlicesFromImage) {
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- // this._extractNinePatchSliceDataFromImage();
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- // }
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+ if (this._populateNinePatchSlicesFromImage) {
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+ this._extractNinePatchSliceDataFromImage();
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+ }
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if (this._autoScale) {
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this.synchronizeSizeWithContent();
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@@ -394,6 +415,56 @@ export class Image extends Control {
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this._markAsDirty();
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}
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+ private _extractNinePatchSliceDataFromImage() {
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+ if (!this._workingCanvas) {
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+ this._workingCanvas = document.createElement("canvas");
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+ }
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+ const canvas = this._workingCanvas;
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+ const context = canvas.getContext("2d")!;
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+ const width = this._domImage.width;
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+ const height = this._domImage.height;
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+
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+ canvas.width = width;
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+ canvas.height = height;
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+
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+ context.drawImage(this._domImage, 0, 0, width, height);
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+ const imageData = context.getImageData(0, 0, width, height);
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+
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+ // Left and right
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+ this._sliceLeft = -1;
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+ this._sliceRight = -1;
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+ for (var x = 0; x < width; x++) {
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+ const alpha = imageData.data[x * 4 + 3];
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+
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+ if (alpha > 127 && this._sliceLeft === -1) {
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+ this._sliceLeft = x;
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+ continue;
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+ }
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+
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+ if (alpha < 127 && this._sliceLeft > -1) {
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+ this._sliceRight = x;
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+ break;
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+ }
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+ }
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+
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+ // top and bottom
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+ this._sliceTop = -1;
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+ this._sliceBottom = -1;
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+ for (var y = 0; y < height; y++) {
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+ const alpha = imageData.data[y * width * 4 + 3];
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+
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+ if (alpha > 127 && this._sliceTop === -1) {
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+ this._sliceTop = y;
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+ continue;
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+ }
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+
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+ if (alpha < 127 && this._sliceTop > -1) {
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+ this._sliceBottom = y;
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+ break;
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+ }
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+ }
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+ }
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+
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/**
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* Gets the image source url
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*/
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@@ -573,6 +644,7 @@ export class Image extends Control {
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*/
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constructor(public name?: string, url: Nullable<string> = null) {
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super(name);
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+
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this.source = url;
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}
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@@ -746,35 +818,51 @@ export class Image extends Control {
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context.restore();
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}
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+ private _renderCornerPatch(context: CanvasRenderingContext2D, x: number, y: number, width: number, height: number, targetX: number, targetY: number): void {
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+ this._drawImage(context, x, y, width, height, this._currentMeasure.left + targetX, this._currentMeasure.top + targetY, width, height);
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+ }
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+
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private _renderNinePatch(context: CanvasRenderingContext2D): void {
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- let height = this._imageHeight, width = this._imageWidth;
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- let leftWidth = this._sliceLeft, rightWidth = this._imageWidth - this._sliceRight;
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- let topHeight = this._sliceTop, bottomHeight = this._imageHeight - this._sliceBottom;
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- let centerWidth = width - leftWidth - rightWidth, centerHeight = height - topHeight - bottomHeight;
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- let widthFactor = width / this._currentMeasure.width, heightFactor = height / this._currentMeasure.height;
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- let wfh = widthFactor * 0.5, hfh = heightFactor * 0.5;
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- let leftTargetWidth = leftWidth * widthFactor, rightTargetWidth = rightWidth * widthFactor;
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- let topTargetHeight = topHeight * heightFactor, bottomTargetHeight = bottomHeight * heightFactor;
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- let centerTargetWidth = centerWidth * widthFactor, centerTargetHeight = centerHeight * heightFactor;
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-
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- //Top Left
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- this._drawImage(context, 0, 0, leftWidth, topHeight, this._currentMeasure.left, this._currentMeasure.top, leftTargetWidth, topTargetHeight);
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- //Top
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- this._drawImage(context, leftWidth, 0, centerWidth, topHeight, this._currentMeasure.left + leftTargetWidth - wfh, this._currentMeasure.top, centerTargetWidth + widthFactor, topTargetHeight);
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- //Top Right
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- this._drawImage(context, leftWidth + centerWidth, 0, rightWidth, topHeight, this._currentMeasure.left + leftTargetWidth + centerTargetWidth, this._currentMeasure.top, rightTargetWidth, topTargetHeight);
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- //Left
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- this._drawImage(context, 0, topHeight, leftWidth, centerHeight, this._currentMeasure.left, this._currentMeasure.top + topTargetHeight - hfh, leftTargetWidth, centerTargetHeight + heightFactor);
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- //Center
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- this._drawImage(context, leftWidth, topHeight, centerWidth, centerHeight, this._currentMeasure.left + leftTargetWidth - wfh, this._currentMeasure.top + topTargetHeight - hfh, centerTargetWidth + widthFactor, centerTargetHeight + heightFactor);
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- //Right
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- this._drawImage(context, leftWidth + centerWidth, topHeight, rightWidth, centerHeight, this._currentMeasure.left + leftTargetWidth + centerTargetWidth, this._currentMeasure.top + topTargetHeight - hfh, rightTargetWidth, centerTargetHeight + heightFactor);
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- //Bottom Left
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- this._drawImage(context, 0, topHeight + centerHeight, leftWidth, bottomHeight, this._currentMeasure.left, this._currentMeasure.top + topTargetHeight + centerTargetHeight, leftTargetWidth, bottomTargetHeight);
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- //Bottom
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- this._drawImage(context, leftWidth, topHeight + centerHeight, centerWidth, bottomHeight, this._currentMeasure.left + leftTargetWidth - wfh, this._currentMeasure.top + topTargetHeight + centerTargetHeight, centerTargetWidth + widthFactor, bottomTargetHeight);
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- //Bottom Right
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- this._drawImage(context, leftWidth + centerWidth, topHeight + centerHeight, rightWidth, bottomHeight, this._currentMeasure.left + leftTargetWidth + centerTargetWidth, this._currentMeasure.top + topTargetHeight + centerTargetHeight, rightTargetWidth, bottomTargetHeight);
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+ let height = this._imageHeight;
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+ let leftWidth = this._sliceLeft;
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+ let topHeight = this._sliceTop;
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+ let bottomHeight = this._imageHeight - this._sliceBottom;
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+ let rightWidth = this._imageWidth - this._sliceRight;
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+ let left = 0;
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+ let top = 0;
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+
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+ if (this._populateNinePatchSlicesFromImage) {
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+ left = 1;
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+ top = 1;
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+ height -= 2;
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+ leftWidth -= 1;
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+ topHeight -= 1;
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+ bottomHeight -= 1;
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+ rightWidth -= 1;
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+ }
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+
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+ const centerWidth = this._sliceRight - this._sliceLeft;
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+ const targetCenterWidth = this._currentMeasure.width - rightWidth - this.sliceLeft;
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+ const targetTopHeight = this._currentMeasure.height - height + this._sliceBottom;
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+
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+ // Corners
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+ this._renderCornerPatch(context, left, top, leftWidth, topHeight, 0, 0);
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+ this._renderCornerPatch(context, left, this._sliceBottom, leftWidth, height - this._sliceBottom, 0, targetTopHeight);
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+
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+ this._renderCornerPatch(context, this._sliceRight, top, rightWidth, topHeight, this._currentMeasure.width - rightWidth, 0);
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+ this._renderCornerPatch(context, this._sliceRight, this._sliceBottom, rightWidth, height - this._sliceBottom, this._currentMeasure.width - rightWidth, targetTopHeight);
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+
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+ // Center
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+ this._drawImage(context, this._sliceLeft, this._sliceTop, centerWidth, this._sliceBottom - this._sliceTop, this._currentMeasure.left + leftWidth, this._currentMeasure.top + topHeight, targetCenterWidth, targetTopHeight - topHeight);
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+
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+ // Borders
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+ this._drawImage(context, left, this._sliceTop, leftWidth, this._sliceBottom - this._sliceTop, this._currentMeasure.left, this._currentMeasure.top + topHeight, leftWidth, targetTopHeight - topHeight);
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+
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+ this._drawImage(context, this._sliceRight, this._sliceTop, leftWidth, this._sliceBottom - this._sliceTop, this._currentMeasure.left + this._currentMeasure.width - rightWidth, this._currentMeasure.top + topHeight, leftWidth, targetTopHeight - topHeight);
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+
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+ this._drawImage(context, this._sliceLeft, top, centerWidth, topHeight, this._currentMeasure.left + leftWidth, this._currentMeasure.top, targetCenterWidth, topHeight);
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+
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+ this._drawImage(context, this._sliceLeft, this._sliceBottom, centerWidth, bottomHeight, this._currentMeasure.left + leftWidth, this._currentMeasure.top + targetTopHeight, targetCenterWidth, bottomHeight);
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}
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public dispose() {
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