|
@@ -1045,30 +1045,6 @@ var BABYLON;
|
|
PBRMaterial.Parse = function (source, scene, rootUrl) {
|
|
PBRMaterial.Parse = function (source, scene, rootUrl) {
|
|
return BABYLON.SerializationHelper.Parse(function () { return new PBRMaterial(source.name, scene); }, source, scene, rootUrl);
|
|
return BABYLON.SerializationHelper.Parse(function () { return new PBRMaterial(source.name, scene); }, source, scene, rootUrl);
|
|
};
|
|
};
|
|
- PBRMaterial.Glass = function (name, scene) {
|
|
|
|
- var pbr = new PBRMaterial(name, scene);
|
|
|
|
- return pbr;
|
|
|
|
- };
|
|
|
|
- PBRMaterial.Metal = function (name, scene) {
|
|
|
|
- var pbr = new PBRMaterial(name, scene);
|
|
|
|
- return pbr;
|
|
|
|
- };
|
|
|
|
- PBRMaterial.Iron = function (name, scene) {
|
|
|
|
- var pbr = new PBRMaterial(name, scene);
|
|
|
|
- return pbr;
|
|
|
|
- };
|
|
|
|
- PBRMaterial.Copper = function (name, scene) {
|
|
|
|
- var pbr = new PBRMaterial(name, scene);
|
|
|
|
- return pbr;
|
|
|
|
- };
|
|
|
|
- PBRMaterial.Gold = function (name, scene) {
|
|
|
|
- var pbr = new PBRMaterial(name, scene);
|
|
|
|
- return pbr;
|
|
|
|
- };
|
|
|
|
- PBRMaterial.Plastic = function (name, scene) {
|
|
|
|
- var pbr = new PBRMaterial(name, scene);
|
|
|
|
- return pbr;
|
|
|
|
- };
|
|
|
|
PBRMaterial._scaledAlbedo = new BABYLON.Color3();
|
|
PBRMaterial._scaledAlbedo = new BABYLON.Color3();
|
|
PBRMaterial._scaledReflectivity = new BABYLON.Color3();
|
|
PBRMaterial._scaledReflectivity = new BABYLON.Color3();
|
|
PBRMaterial._scaledEmissive = new BABYLON.Color3();
|
|
PBRMaterial._scaledEmissive = new BABYLON.Color3();
|