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Remove Dirty Files

Sébastien Vandenberghe 9 年之前
父節點
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c796e17277

+ 0 - 24
materialsLibrary/dist/babylon.pbrMaterial.js

@@ -1045,30 +1045,6 @@ var BABYLON;
         PBRMaterial.Parse = function (source, scene, rootUrl) {
         PBRMaterial.Parse = function (source, scene, rootUrl) {
             return BABYLON.SerializationHelper.Parse(function () { return new PBRMaterial(source.name, scene); }, source, scene, rootUrl);
             return BABYLON.SerializationHelper.Parse(function () { return new PBRMaterial(source.name, scene); }, source, scene, rootUrl);
         };
         };
-        PBRMaterial.Glass = function (name, scene) {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        };
-        PBRMaterial.Metal = function (name, scene) {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        };
-        PBRMaterial.Iron = function (name, scene) {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        };
-        PBRMaterial.Copper = function (name, scene) {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        };
-        PBRMaterial.Gold = function (name, scene) {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        };
-        PBRMaterial.Plastic = function (name, scene) {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        };
         PBRMaterial._scaledAlbedo = new BABYLON.Color3();
         PBRMaterial._scaledAlbedo = new BABYLON.Color3();
         PBRMaterial._scaledReflectivity = new BABYLON.Color3();
         PBRMaterial._scaledReflectivity = new BABYLON.Color3();
         PBRMaterial._scaledEmissive = new BABYLON.Color3();
         PBRMaterial._scaledEmissive = new BABYLON.Color3();

File diff suppressed because it is too large
+ 2 - 2
materialsLibrary/dist/babylon.pbrMaterial.min.js


+ 0 - 6
materialsLibrary/dist/dts/babylon.pbrMaterial.d.ts

@@ -258,11 +258,5 @@ declare module BABYLON {
         clone(name: string): PBRMaterial;
         clone(name: string): PBRMaterial;
         serialize(): any;
         serialize(): any;
         static Parse(source: any, scene: Scene, rootUrl: string): PBRMaterial;
         static Parse(source: any, scene: Scene, rootUrl: string): PBRMaterial;
-        static Glass(name: string, scene: Scene): PBRMaterial;
-        static Metal(name: string, scene: Scene): PBRMaterial;
-        static Iron(name: string, scene: Scene): PBRMaterial;
-        static Copper(name: string, scene: Scene): PBRMaterial;
-        static Gold(name: string, scene: Scene): PBRMaterial;
-        static Plastic(name: string, scene: Scene): PBRMaterial;
     }
     }
 }
 }

+ 0 - 31
materialsLibrary/materials/pbr/babylon.pbrMaterial.ts

@@ -1377,36 +1377,5 @@ module BABYLON {
         public static Parse(source: any, scene: Scene, rootUrl: string): PBRMaterial {
         public static Parse(source: any, scene: Scene, rootUrl: string): PBRMaterial {
             return SerializationHelper.Parse(() => new PBRMaterial(source.name, scene), source, scene, rootUrl);
             return SerializationHelper.Parse(() => new PBRMaterial(source.name, scene), source, scene, rootUrl);
         }
         }
-        
-        public static Glass(name: string, scene: Scene): PBRMaterial {
-            var pbr = new PBRMaterial(name, scene);
-            
-            return pbr;
-        }
-        
-        public static Metal(name: string, scene: Scene): PBRMaterial {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        }
-        
-        public static Iron(name: string, scene: Scene): PBRMaterial {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        }
-        
-        public static Copper(name: string, scene: Scene): PBRMaterial {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        }
-        
-        public static Gold(name: string, scene: Scene): PBRMaterial {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        }
-        
-        public static Plastic(name: string, scene: Scene): PBRMaterial {
-            var pbr = new PBRMaterial(name, scene);
-            return pbr;
-        }
     }
     }
 }
 }