- Fix SSAO2 with PrePass sometimes causing colors brighter than they should be ([CraigFeldspar](https://github.com/CraigFeldspar))
- Fix PostProcess sharing between cameras/renderTargets, that would create/destroy a texture on every frame ([CraigFeldspar](https://github.com/CraigFeldspar))
- Fix for DualSense gamepads being incorrectly read as DualShock gamepads ([PolygonalSun](https://github.com/PolygonalSun))
+- Fix crash when cloning material in `AssetContainer.instantiateModelsToScene` when mesh is an instanced mesh ([Popov72](https://github.com/Popov72))