瀏覽代碼

Fix for missing lockTagetId

The target property in the Arc cameras is different than the rest.
Raanan Weber 10 年之前
父節點
當前提交
c6e1a16e61
共有 2 個文件被更改,包括 6 次插入0 次删除
  1. 3 0
      Babylon/Tools/babylon.sceneSerializer.js
  2. 3 0
      Babylon/Tools/babylon.sceneSerializer.ts

+ 3 - 0
Babylon/Tools/babylon.sceneSerializer.js

@@ -106,6 +106,9 @@ var BABYLON;
             serializationObject.alpha = arcCamera.alpha;
             serializationObject.alpha = arcCamera.alpha;
             serializationObject.beta = arcCamera.beta;
             serializationObject.beta = arcCamera.beta;
             serializationObject.radius = arcCamera.radius;
             serializationObject.radius = arcCamera.radius;
+            if (arcCamera.target && camera.target.id) {
+                serializationObject.lockedTargetId = camera.target.id;
+            }
         }
         }
         else if (camera instanceof BABYLON.FollowCamera) {
         else if (camera instanceof BABYLON.FollowCamera) {
             var followCam = camera;
             var followCam = camera;

+ 3 - 0
Babylon/Tools/babylon.sceneSerializer.ts

@@ -105,6 +105,9 @@
             serializationObject.alpha = arcCamera.alpha;
             serializationObject.alpha = arcCamera.alpha;
             serializationObject.beta = arcCamera.beta;
             serializationObject.beta = arcCamera.beta;
             serializationObject.radius = arcCamera.radius;
             serializationObject.radius = arcCamera.radius;
+            if (arcCamera.target && camera.target.id) {
+                serializationObject.lockedTargetId = camera.target.id;
+            }
         } else if (camera instanceof FollowCamera) {
         } else if (camera instanceof FollowCamera) {
             var followCam = <FollowCamera> camera;
             var followCam = <FollowCamera> camera;
             serializationObject.radius = followCam.radius;
             serializationObject.radius = followCam.radius;