@@ -164,6 +164,9 @@ export class EdgesRenderer implements IEdgesRenderer {
/** Gets or sets a boolean indicating if the edgesRenderer is active */
public isEnabled = true;
+ /**
+ * List of instances to render in case the source mesh has instances
+ */
public customInstances = new SmartArray<Matrix>(32);
private static GetShader(scene: Scene): ShaderMaterial {