فهرست منبع

Remove from collision cache

The remove function was missing, meshes and geometries would not have
been removed from the collision cache of the worker.
Raanan Weber 10 سال پیش
والد
کامیت
c5b145d486
3فایلهای تغییر یافته به همراه95 افزوده شده و 23 حذف شده
  1. 33 0
      dist/babylon.js
  2. 27 11
      src/Collisions/babylon.collisionWorker.js
  3. 35 12
      src/Collisions/babylon.collisionWorker.ts

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 33 - 0
dist/babylon.js


+ 27 - 11
src/Collisions/babylon.collisionWorker.js

@@ -19,12 +19,18 @@ var BABYLON;
         CollisionCache.prototype.addMesh = function (mesh) {
             this._meshes[mesh.uniqueId] = mesh;
         };
+        CollisionCache.prototype.removeMesh = function (uniqueId) {
+            delete this._meshes[uniqueId];
+        };
         CollisionCache.prototype.getGeometry = function (id) {
             return this._geometries[id];
         };
         CollisionCache.prototype.addGeometry = function (geometry) {
             this._geometries[geometry.id] = geometry;
         };
+        CollisionCache.prototype.removeGeometry = function (id) {
+            delete this._geometries[id];
+        };
         return CollisionCache;
     })();
     BABYLON.CollisionCache = CollisionCache;
@@ -156,20 +162,31 @@ var BABYLON;
             postMessage(reply, undefined);
         };
         CollisionDetectorTransferable.prototype.onUpdate = function (payload) {
-            for (var id in payload.updatedGeometries) {
-                if (payload.updatedGeometries.hasOwnProperty(id)) {
-                    this._collisionCache.addGeometry(payload.updatedGeometries[id]);
-                }
-            }
-            for (var uniqueId in payload.updatedMeshes) {
-                if (payload.updatedMeshes.hasOwnProperty(uniqueId)) {
-                    this._collisionCache.addMesh(payload.updatedMeshes[uniqueId]);
-                }
-            }
             var replay = {
                 error: BABYLON.WorkerReplyType.SUCCESS,
                 taskType: BABYLON.WorkerTaskType.UPDATE
             };
+            try {
+                for (var id in payload.updatedGeometries) {
+                    if (payload.updatedGeometries.hasOwnProperty(id)) {
+                        this._collisionCache.addGeometry(payload.updatedGeometries[id]);
+                    }
+                }
+                for (var uniqueId in payload.updatedMeshes) {
+                    if (payload.updatedMeshes.hasOwnProperty(uniqueId)) {
+                        this._collisionCache.addMesh(payload.updatedMeshes[uniqueId]);
+                    }
+                }
+                payload.removedGeometries.forEach(function (id) {
+                    this._collisionCache.removeGeometry(id);
+                });
+                payload.removedMeshes.forEach(function (uniqueId) {
+                    this._collisionCache.removeMesh(uniqueId);
+                });
+            }
+            catch (x) {
+                replay.error = BABYLON.WorkerReplyType.UNKNOWN_ERROR;
+            }
             postMessage(replay, undefined);
         };
         CollisionDetectorTransferable.prototype.onCollision = function (payload) {
@@ -227,4 +244,3 @@ var BABYLON;
         console.log("single worker init");
     }
 })(BABYLON || (BABYLON = {}));
-//# sourceMappingURL=babylon.collisionWorker.js.map

+ 35 - 12
src/Collisions/babylon.collisionWorker.ts

@@ -22,6 +22,10 @@ module BABYLON {
         public addMesh(mesh: SerializedMesh) {
             this._meshes[mesh.uniqueId] = mesh;
         }
+		
+		public removeMesh(uniqueId: number) {
+            delete this._meshes[uniqueId];
+        }
 
         public getGeometry(id: string): SerializedGeometry {
             return this._geometries[id];
@@ -30,6 +34,10 @@ module BABYLON {
         public addGeometry(geometry: SerializedGeometry) {
             this._geometries[geometry.id] = geometry;
         }
+		
+		public removeGeometry(id: string) {
+            delete this._geometries[id];
+        }
     }
 
     export class CollideWorker {
@@ -192,21 +200,36 @@ module BABYLON {
         }
 
         public onUpdate(payload: UpdatePayload) {
-            for (var id in payload.updatedGeometries) {
-                if (payload.updatedGeometries.hasOwnProperty(id)) {
-                    this._collisionCache.addGeometry(payload.updatedGeometries[id]);
-                }
-            }
-            for (var uniqueId in payload.updatedMeshes) {
-                if (payload.updatedMeshes.hasOwnProperty(uniqueId)) {
-                    this._collisionCache.addMesh(payload.updatedMeshes[uniqueId]);
-                }
-            }
-
-            var replay: WorkerReply = {
+			var replay: WorkerReply = {
                 error: WorkerReplyType.SUCCESS,
                 taskType: WorkerTaskType.UPDATE
             }
+			
+			try {
+				for (var id in payload.updatedGeometries) {
+					if (payload.updatedGeometries.hasOwnProperty(id)) {
+						this._collisionCache.addGeometry(payload.updatedGeometries[id]);
+					}
+				}
+				for (var uniqueId in payload.updatedMeshes) {
+					if (payload.updatedMeshes.hasOwnProperty(uniqueId)) {
+						this._collisionCache.addMesh(payload.updatedMeshes[uniqueId]);
+					}
+				}
+				
+				payload.removedGeometries.forEach(function(id) {
+					this._collisionCache.removeGeometry(id);
+				});
+				
+				payload.removedMeshes.forEach(function(uniqueId) {
+					this._collisionCache.removeMesh(uniqueId);
+				});
+				
+			} catch(x) {
+				replay.error = WorkerReplyType.UNKNOWN_ERROR;
+			}
+
+            
             postMessage(replay, undefined);
         }