|
@@ -658,7 +658,7 @@ module BABYLON {
|
|
|
/**
|
|
|
* Gets or sets a boolean indicating if fog is enabled on this scene
|
|
|
* @see http://doc.babylonjs.com/babylon101/environment#fog
|
|
|
- * Default is true
|
|
|
+ * (Default is true)
|
|
|
*/
|
|
|
public set fogEnabled(value: boolean) {
|
|
|
if (this._fogEnabled === value) {
|
|
@@ -702,19 +702,19 @@ module BABYLON {
|
|
|
/**
|
|
|
* Gets or sets the fog density to use
|
|
|
* @see http://doc.babylonjs.com/babylon101/environment#fog
|
|
|
- * Default is 0.1
|
|
|
+ * (Default is 0.1)
|
|
|
*/
|
|
|
public fogDensity = 0.1;
|
|
|
/**
|
|
|
* Gets or sets the fog start distance to use
|
|
|
* @see http://doc.babylonjs.com/babylon101/environment#fog
|
|
|
- * Default is 0
|
|
|
+ * (Default is 0)
|
|
|
*/
|
|
|
public fogStart = 0;
|
|
|
/**
|
|
|
* Gets or sets the fog end distance to use
|
|
|
* @see http://doc.babylonjs.com/babylon101/environment#fog
|
|
|
- * Default is 1000
|
|
|
+ * (Default is 1000)
|
|
|
*/
|
|
|
public fogEnd = 1000.0;
|
|
|
|