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@@ -9,6 +9,8 @@
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- OBJ loader. See [demo here](http://www.babylonjs-playground.com/#28YUR5) [Temechon](https://github.com/Temechon)
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- EdgesRenderer. See [demo here](http://www.babylonjs-playground.com/#TYAHX#10) [deltakosh](https://github.com/deltakosh)
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- **Updates**
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+ - Compression supported for raw textures [deltakosh](https://github.com/deltakosh)
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+ - New TonemapPostProcess. See [demo here](http://www.babylonjs-playground.com/#ELTGD) [deltakosh](https://github.com/deltakosh)
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- New options parameters for Box and Sphere. See [demo here](http://www.html5gamedevs.com/topic/17044-evolution-for-out-of-the-box-meshes-creation/) [deltakosh](https://github.com/deltakosh)
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- Added darkness support for soft shadows [deltakosh](https://github.com/deltakosh)
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- Added scene.getLensFlareSystemByName() [deltakosh](https://github.com/deltakosh)
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