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@@ -45,6 +45,7 @@
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- Added all code comments for GUI
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- Added all code comments for GUI
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## Bug fixes
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## Bug fixes
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+
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- VR experience helper will now fire pointer events even when no mesh is currently hit ([TrevorDev](https://github.com/TrevorDev))
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- VR experience helper will now fire pointer events even when no mesh is currently hit ([TrevorDev](https://github.com/TrevorDev))
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- RawTexture.CreateAlphaTexture no longer fails to create a usable texture ([TrevorDev](https://github.com/TrevorDev))
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- RawTexture.CreateAlphaTexture no longer fails to create a usable texture ([TrevorDev](https://github.com/TrevorDev))
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@@ -68,4 +69,5 @@
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- It wasn't possible to disable camera behavior(s) using configuration [#4348](https://github.com/BabylonJS/Babylon.js/issues/4348) ([RaananW](https://github.com/RaananW))
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- It wasn't possible to disable camera behavior(s) using configuration [#4348](https://github.com/BabylonJS/Babylon.js/issues/4348) ([RaananW](https://github.com/RaananW))
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## Breaking changes
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## Breaking changes
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+
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- Fixing support for R and RG texture formats made us remove TextureFormat_R32F and TextureFormat_RG32F as they were mixing formats and types. Please, use the respective TextureFormat_R and TextureFormat_RG with the Float types ([sebavan](http://www.github.com/sebavan))
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- Fixing support for R and RG texture formats made us remove TextureFormat_R32F and TextureFormat_RG32F as they were mixing formats and types. Please, use the respective TextureFormat_R and TextureFormat_RG with the Float types ([sebavan](http://www.github.com/sebavan))
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