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Update windowsMotionController.ts

Since the motion controller is the default controller it leads to  problems when used with other generic controllers like the mozilla xr emulator. 

Make sure the mesh info exists before checking other variables
Raanan Weber 5 éve
szülő
commit
c4d9825e05
1 módosított fájl, 1 hozzáadás és 1 törlés
  1. 1 1
      src/Gamepads/Controllers/windowsMotionController.ts

+ 1 - 1
src/Gamepads/Controllers/windowsMotionController.ts

@@ -269,7 +269,7 @@ export class WindowsMotionController extends WebVRController {
 
         var meshInfo = this._loadedMeshInfo.buttonMeshes[buttonName];
 
-        if (!meshInfo.unpressed.rotationQuaternion || !meshInfo.pressed.rotationQuaternion || !meshInfo.value.rotationQuaternion) {
+        if (!meshInfo || !meshInfo.unpressed.rotationQuaternion || !meshInfo.pressed.rotationQuaternion || !meshInfo.value.rotationQuaternion) {
             return;
         }