Browse Source

Update windowsMotionController.ts

Since the motion controller is the default controller it leads to  problems when used with other generic controllers like the mozilla xr emulator. 

Make sure the mesh info exists before checking other variables
Raanan Weber 5 years ago
parent
commit
c4d9825e05
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/Gamepads/Controllers/windowsMotionController.ts

+ 1 - 1
src/Gamepads/Controllers/windowsMotionController.ts

@@ -269,7 +269,7 @@ export class WindowsMotionController extends WebVRController {
 
         var meshInfo = this._loadedMeshInfo.buttonMeshes[buttonName];
 
-        if (!meshInfo.unpressed.rotationQuaternion || !meshInfo.pressed.rotationQuaternion || !meshInfo.value.rotationQuaternion) {
+        if (!meshInfo || !meshInfo.unpressed.rotationQuaternion || !meshInfo.pressed.rotationQuaternion || !meshInfo.value.rotationQuaternion) {
             return;
         }